#include "../battle/Hero.h"
#include "../battle/Monster.h"
#include "../battle/PartyLayout.h"
+#include "../battle/Resources.h"
#include "../common/Ikari.h"
#include "../common/Item.h"
#include "../common/Spell.h"
#include "../graphics/Font.h"
#include "../graphics/Frame.h"
#include "../graphics/Gauge.h"
+#include "../graphics/Menu.h"
#include "../graphics/SimpleAnimation.h"
#include "../graphics/Sprite.h"
namespace loader {
Interpreter::~Interpreter() {
+ for (vector<battle::Resources *>::const_iterator i(battleResources.begin()), end(battleResources.end()); i != end; ++i) {
+ delete *i;
+ }
for (vector<ComplexAnimation *>::const_iterator i(complexAnimations.begin()), end(complexAnimations.end()); i != end; ++i) {
delete *i;
}
for (vector<Item *>::const_iterator i(items.begin()), end(items.end()); i != end; ++i) {
delete *i;
}
+ for (vector<graphics::MenuProperties *>::const_iterator i(menuProperties.begin()), end(menuProperties.end()); i != end; ++i) {
+ delete *i;
+ }
for (vector<Monster *>::const_iterator i(monsters.begin()), end(monsters.end()); i != end; ++i) {
delete *i;
}
}
}
+battle::Resources *Interpreter::GetBattleResources(const std::string &name) {
+ map<string, ParsedDefinition>::const_iterator i(parsedDefinitions.find(name));
+ if (i != parsedDefinitions.end()) {
+ if (i->second.type == BATTLE_RESOURCES) {
+ return battleResources[i->second.index];
+ } else {
+ throw Error("cannot cast " + i->second.dfn->TypeName() + " to BattleResources");
+ }
+ } else {
+ throw Error("access to undefined BattleResources " + name);
+ }
+}
+
bool Interpreter::GetBoolean(const std::string &name) const {
map<string, ParsedDefinition>::const_iterator i(parsedDefinitions.find(name));
if (i != parsedDefinitions.end()) {
}
}
+graphics::MenuProperties *Interpreter::GetMenuProperties(const std::string &name) {
+ map<string, ParsedDefinition>::const_iterator i(parsedDefinitions.find(name));
+ if (i != parsedDefinitions.end()) {
+ if (i->second.type == MENU_PROPERTIES) {
+ return menuProperties[i->second.index];
+ } else {
+ throw Error("cannot cast " + i->second.dfn->TypeName() + " to MenuProperties");
+ }
+ } else {
+ throw Error("access to undefined MenuProperties " + name);
+ }
+}
+
Monster *Interpreter::GetMonster(const std::string &name) {
map<string, ParsedDefinition>::const_iterator i(parsedDefinitions.find(name));
if (i != parsedDefinitions.end()) {
}
}
+battle::Resources *Interpreter::GetBattleResources(const Value &v) {
+ if (v.IsLiteral()) {
+ battle::Resources *r(new battle::Resources);
+ ReadBattleResources(*r, *v.GetLiteral().GetProperties());
+ return r;
+ } else {
+ ReadDefinition(source.GetDefinition(v.GetIdentifier()));
+ return GetBattleResources(v.GetIdentifier());
+ }
+}
+
bool Interpreter::GetBoolean(const Value &v) {
if (v.IsLiteral()) {
return v.GetLiteral().GetBoolean();
}
}
+graphics::MenuProperties *Interpreter::GetMenuProperties(const Value &v) {
+ if (v.IsLiteral()) {
+ graphics::MenuProperties *m(new graphics::MenuProperties);
+ ReadMenuProperties(*m, *v.GetLiteral().GetProperties());
+ return m;
+ } else {
+ ReadDefinition(source.GetDefinition(v.GetIdentifier()));
+ return GetMenuProperties(v.GetIdentifier());
+ }
+}
+
+Monster *Interpreter::GetMonster(const Value &v) {
+ if (v.IsLiteral()) {
+ Monster *m(new Monster);
+ ReadMonster(*m, *v.GetLiteral().GetProperties());
+ return m;
+ } else {
+ ReadDefinition(source.GetDefinition(v.GetIdentifier()));
+ return GetMonster(v.GetIdentifier());
+ }
+}
+
int Interpreter::GetNumber(const Value &v) {
if (v.IsLiteral()) {
return v.GetLiteral().GetNumber();
void Interpreter::ReadObject(const Definition &dfn) {
- if (dfn.TypeName() == "ComplexAnimation") {
+ if (dfn.TypeName() == "BattleResources") {
+ battle::Resources *res(new battle::Resources);
+ int index(battleResources.size());
+ battleResources.push_back(res);
+ ReadBattleResources(*res, *dfn.GetProperties());
+ parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, BATTLE_RESOURCES, index)));
+ } else if (dfn.TypeName() == "ComplexAnimation") {
ComplexAnimation *animation(new ComplexAnimation);
int index(complexAnimations.size());
complexAnimations.push_back(animation);
items.push_back(item);
ReadItem(*item, *dfn.GetProperties());
parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, ITEM, index)));
+ } else if (dfn.TypeName() == "MenuProperties") {
+ graphics::MenuProperties *mprops(new graphics::MenuProperties);
+ int index(menuProperties.size());
+ menuProperties.push_back(mprops);
+ ReadMenuProperties(*mprops, *dfn.GetProperties());
+ parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, MENU_PROPERTIES, index)));
} else if (dfn.TypeName() == "Monster") {
Monster *monster(new Monster);
int index(monsters.size());
}
+void Interpreter::ReadBattleResources(battle::Resources &res, const PropertyList &props) {
+ for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) {
+ if (i->first == "swapCursor") {
+ res.swapCursor = GetSprite(*i->second);
+ } else if (i->first == "moveIcons") {
+ res.moveIcons = GetSprite(*i->second);
+ } else if (i->first == "attackIcons") {
+ res.attackIcons = GetSprite(*i->second);
+ } else if (i->first == "attackChoiceIcons") {
+ res.attackChoiceIcons = GetSprite(*i->second);
+ } else if (i->first == "titleFrame") {
+ res.titleFrame = GetFrame(*i->second);
+ } else if (i->first == "titleFont") {
+ res.titleFont = GetFont(*i->second);
+ } else if (i->first == "heroTagFrame") {
+ res.heroTagFrame = GetFrame(*i->second);
+ } else if (i->first == "activeHeroTagFrame") {
+ res.activeHeroTagFrame = GetFrame(*i->second);
+ } else if (i->first == "smallHeroTagFrame") {
+ res.smallHeroTagFrame = GetFrame(*i->second);
+ } else if (i->first == "lastSmallHeroTagFrame") {
+ res.lastSmallHeroTagFrame = GetFrame(*i->second);
+ } else if (i->first == "heroTagFont") {
+ res.heroTagFont = GetFont(*i->second);
+ } else if (i->first == "heroTagLabels") {
+ res.heroTagLabels = GetSprite(*i->second);
+ } else if (i->first == "healthGauge") {
+ res.healthGauge = GetGauge(*i->second);
+ } else if (i->first == "manaGauge") {
+ res.manaGauge = GetGauge(*i->second);
+ } else if (i->first == "ikariGauge") {
+ res.ikariGauge = GetGauge(*i->second);
+ } else if (i->first == "selectFrame") {
+ res.selectFrame = GetFrame(*i->second);
+ } else if (i->first == "normalFont") {
+ res.normalFont = GetFont(*i->second);
+ } else if (i->first == "disabledFont") {
+ res.disabledFont = GetFont(*i->second);
+ } else if (i->first == "menuCursor") {
+ res.menuCursor = GetSprite(*i->second);
+ } else if (i->first == "weaponTargetCursor") {
+ res.weaponTargetCursor = GetSprite(*i->second);
+ } else if (i->first == "magicTargetCursor") {
+ res.magicTargetCursor = GetSprite(*i->second);
+ } else if (i->first == "itemTargetCursor") {
+ res.itemTargetCursor = GetSprite(*i->second);
+ } else if (i->first == "spellMenuHeadline") {
+ res.spellMenuHeadline = GetString(*i->second);
+ } else if (i->first == "spellMenuProperties") {
+ res.spellMenuProperties = GetMenuProperties(*i->second);
+ } else if (i->first == "itemMenuHeadline") {
+ res.itemMenuHeadline = GetString(*i->second);
+ } else if (i->first == "itemMenuProperties") {
+ res.itemMenuProperties = GetMenuProperties(*i->second);
+ } else if (i->first == "ikariMenuHeadline") {
+ res.ikariMenuHeadline = GetString(*i->second);
+ } else if (i->first == "ikariMenuProperties") {
+ res.ikariMenuProperties = GetMenuProperties(*i->second);
+ } else if (i->first == "noEquipmentText") {
+ res.noEquipmentText = GetString(*i->second);
+ } else if (i->first == "escapeText") {
+ res.escapeText = GetString(*i->second);
+ } else if (i->first == "numberAnimationPrototype") {
+ res.numberAnimationPrototype = GetAnimation(*i->second);
+ } else if (i->first == "bigNumberSprite") {
+ res.bigNumberSprite = GetSprite(*i->second);
+ } else if (i->first == "greenNumberSprite") {
+ res.greenNumberSprite = GetSprite(*i->second);
+ } else if (i->first == "weaponMenuIcon") {
+ res.weaponMenuIcon = GetSprite(*i->second);
+ } else if (i->first == "armorMenuIcon") {
+ res.armorMenuIcon = GetSprite(*i->second);
+ } else if (i->first == "shieldMenuIcon") {
+ res.shieldMenuIcon = GetSprite(*i->second);
+ } else if (i->first == "helmetMenuIcon") {
+ res.helmetMenuIcon = GetSprite(*i->second);
+ } else if (i->first == "ringMenuIcon") {
+ res.ringMenuIcon = GetSprite(*i->second);
+ } else if (i->first == "jewelMenuIcon") {
+ res.jewelMenuIcon = GetSprite(*i->second);
+ } else if (i->first == "levelLabelCol") {
+ res.levelLabelCol = GetNumber(*i->second);
+ } else if (i->first == "levelLabelRow") {
+ res.levelLabelRow = GetNumber(*i->second);
+ } else if (i->first == "healthLabelCol") {
+ res.healthLabelCol = GetNumber(*i->second);
+ } else if (i->first == "healthLabelRow") {
+ res.healthLabelRow = GetNumber(*i->second);
+ } else if (i->first == "manaLabelCol") {
+ res.manaLabelCol = GetNumber(*i->second);
+ } else if (i->first == "manaLabelRow") {
+ res.manaLabelRow = GetNumber(*i->second);
+ } else if (i->first == "moveLabelCol") {
+ res.moveLabelCol = GetNumber(*i->second);
+ } else if (i->first == "moveLabelRow") {
+ res.moveLabelRow = GetNumber(*i->second);
+ } else if (i->first == "ikariLabelCol") {
+ res.ikariLabelCol = GetNumber(*i->second);
+ } else if (i->first == "ikariLabelRow") {
+ res.ikariLabelRow = GetNumber(*i->second);
+ } else if (i->first == "heroesBgColor") {
+ res.heroesBgColor = GetColor(*i->second);
+ } else {
+ throw Error("unknown BattleResources property: " + i->first);
+ }
+ }
+}
+
void Interpreter::ReadComplexAnimation(ComplexAnimation &a, const PropertyList &props) {
for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) {
if (i->first == "sprite") {
}
}
+void Interpreter::ReadMenuProperties(graphics::MenuProperties &mprops, const PropertyList &props) {
+ for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) {
+ if (i->first == "font") {
+ mprops.font = GetFont(*i->second);
+ } else if (i->first == "disabledFont") {
+ mprops.disabledFont = GetFont(*i->second);
+ } else if (i->first == "cursor") {
+ mprops.cursor = GetSprite(*i->second);
+ } else if (i->first == "charsPerEntry") {
+ mprops.charsPerEntry = GetNumber(*i->second);
+ } else if (i->first == "rows") {
+ mprops.rows = GetNumber(*i->second);
+ } else if (i->first == "rowGap") {
+ mprops.rowGap = GetNumber(*i->second);
+ } else if (i->first == "iconSpace") {
+ mprops.iconSpace = GetNumber(*i->second);
+ } else if (i->first == "cols") {
+ mprops.cols = GetNumber(*i->second);
+ } else if (i->first == "colGap") {
+ mprops.colGap = GetNumber(*i->second);
+ } else if (i->first == "delimiter") {
+ mprops.delimiter = *GetString(*i->second);
+ } else if (i->first == "charsPerNumber") {
+ mprops.charsPerNumber = GetNumber(*i->second);
+ } else if (i->first == "charsPerAdditionalText") {
+ mprops.charsPerAdditionalText = GetNumber(*i->second);
+ } else if (i->first == "additionalTextGap") {
+ mprops.additionalTextGap = GetNumber(*i->second);
+ } else {
+ throw Error("unknown MenuProperties property: " + i->first);
+ }
+ }
+}
+
void Interpreter::ReadMonster(Monster &m, const PropertyList &props) {
for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) {
if (i->first == "name") {