void ReadLiteral(int typeId, int id, char *dest, const Literal &);
void *GetObject(int typeId, const Value &value);
void ReadObject(int typeId, int id, char *dest, const PropertyList &);
+ void ReadScript(const std::vector<ScriptToken *> &, common::Script *);
+ char *ReadScript(const std::vector<ScriptToken *> &);
+ void ReadScriptAddress(const ScriptToken &t, unsigned char *dest);
+ void ReadScriptInteger(const ScriptToken &t, unsigned char *dest);
+ void ReadScriptVector(const ScriptToken &t, unsigned char *dest);
SDL_Surface *GetImage(const std::string &);