]> git.localhorst.tv Git - l2e.git/blobdiff - src/main.cpp
removed stupid file headers that eclipse put in
[l2e.git] / src / main.cpp
index df5ab7a9d3de930e8abe127ecb7074e9e1b9ffdc..0e12f5b92ca0bce784a0daf5940eec610a020c1d 100644 (file)
@@ -1,10 +1,3 @@
-/*
- * main.cpp
- *
- *  Created on: Aug 1, 2012
- *      Author: holy
- */
-
 #include "app/Application.h"
 #include "app/Arguments.h"
 #include "app/Input.h"
@@ -64,6 +57,7 @@ using battle::Monster;
 using battle::PartyLayout;
 using common::GameConfig;
 using common::GameState;
+using common::Hero;
 using common::Spell;
 using geometry::Vector;
 using graphics::Texture;
@@ -236,34 +230,34 @@ int main(int argc, char **argv) {
                gameState.inventory.Add(caster.GetItem("sleepBallItem"), 1);
                gameState.inventory.Add(caster.GetItem("zirconPlateItem"));
 
-               gameState.heroes[0].SetWeapon(caster.GetItem("zircoSwordItem"));
-               gameState.heroes[0].SetArmor(caster.GetItem("zirconArmorItem"));
-               gameState.heroes[0].SetShield(caster.GetItem("holyShieldItem"));
-               gameState.heroes[0].SetHelmet(caster.GetItem("legendHelmItem"));
-               gameState.heroes[0].SetRing(caster.GetItem("sProRingItem"));
-               gameState.heroes[0].SetJewel(caster.GetItem("evilJewelItem"));
-
-//             gameState.heroes[1].SetWeapon(cst.GetItem("zircoWhipItem"));
-               gameState.heroes[1].SetArmor(caster.GetItem("zirconPlateItem"));
-               gameState.heroes[1].SetShield(caster.GetItem("zircoGlovesItem"));
-               gameState.heroes[1].SetHelmet(caster.GetItem("holyCapItem"));
-               gameState.heroes[1].SetRing(caster.GetItem("ghostRingItem"));
-               gameState.heroes[1].SetJewel(caster.GetItem("eagleRockItem"));
-
-//             gameState.heroes[2].SetWeapon(cst.GetItem("zircoAxItem"));
-               gameState.heroes[2].SetArmor(caster.GetItem("zirconArmorItem"));
-               gameState.heroes[2].SetShield(caster.GetItem("megaShieldItem"));
-               gameState.heroes[2].SetHelmet(caster.GetItem("zircoHelmetItem"));
-               gameState.heroes[2].SetRing(caster.GetItem("powerRingItem"));
-               gameState.heroes[2].SetJewel(caster.GetItem("evilJewelItem"));
+               gameState.heroes[0].SetEquipment(Hero::EQUIP_WEAPON, caster.GetItem("zircoSwordItem"));
+               gameState.heroes[0].SetEquipment(Hero::EQUIP_ARMOR, caster.GetItem("zirconArmorItem"));
+               gameState.heroes[0].SetEquipment(Hero::EQUIP_SHIELD, caster.GetItem("holyShieldItem"));
+               gameState.heroes[0].SetEquipment(Hero::EQUIP_HELMET, caster.GetItem("legendHelmItem"));
+               gameState.heroes[0].SetEquipment(Hero::EQUIP_RING, caster.GetItem("sProRingItem"));
+               gameState.heroes[0].SetEquipment(Hero::EQUIP_JEWEL, caster.GetItem("evilJewelItem"));
+
+//             gameState.heroes[1].SetEquipment(Hero::EQUIP_WEAPON, caster.GetItem("zircoWhipItem"));
+               gameState.heroes[1].SetEquipment(Hero::EQUIP_ARMOR, caster.GetItem("zirconPlateItem"));
+               gameState.heroes[1].SetEquipment(Hero::EQUIP_SHIELD, caster.GetItem("zircoGlovesItem"));
+               gameState.heroes[1].SetEquipment(Hero::EQUIP_HELMET, caster.GetItem("holyCapItem"));
+               gameState.heroes[1].SetEquipment(Hero::EQUIP_RING, caster.GetItem("ghostRingItem"));
+               gameState.heroes[1].SetEquipment(Hero::EQUIP_JEWEL, caster.GetItem("eagleRockItem"));
+
+//             gameState.heroes[2].SetEquipment(Hero::EQUIP_WEAPON, caster.GetItem("zircoAxItem"));
+               gameState.heroes[2].SetEquipment(Hero::EQUIP_ARMOR, caster.GetItem("zirconArmorItem"));
+               gameState.heroes[2].SetEquipment(Hero::EQUIP_SHIELD, caster.GetItem("megaShieldItem"));
+               gameState.heroes[2].SetEquipment(Hero::EQUIP_HELMET, caster.GetItem("zircoHelmetItem"));
+               gameState.heroes[2].SetEquipment(Hero::EQUIP_RING, caster.GetItem("powerRingItem"));
+               gameState.heroes[2].SetEquipment(Hero::EQUIP_JEWEL, caster.GetItem("evilJewelItem"));
 
                // NOTE: this is actually Artea equipment
-//             gameState.heroes[3].SetWeapon(cst.GetItem("lizardBlowItem"));
-               gameState.heroes[3].SetArmor(caster.GetItem("holyRobeItem"));
-               gameState.heroes[3].SetShield(caster.GetItem("zircoGlovesItem"));
-               gameState.heroes[3].SetHelmet(caster.GetItem("holyCapItem"));
-               gameState.heroes[3].SetRing(caster.GetItem("rocketRingItem"));
-               gameState.heroes[3].SetJewel(caster.GetItem("krakenRockItem"));
+//             gameState.heroes[3].SetEquipment(Hero::EQUIP_WEAPON, caster.GetItem("lizardBlowItem"));
+               gameState.heroes[3].SetEquipment(Hero::EQUIP_ARMOR, caster.GetItem("holyRobeItem"));
+               gameState.heroes[3].SetEquipment(Hero::EQUIP_SHIELD, caster.GetItem("zircoGlovesItem"));
+               gameState.heroes[3].SetEquipment(Hero::EQUIP_HELMET, caster.GetItem("holyCapItem"));
+               gameState.heroes[3].SetEquipment(Hero::EQUIP_RING, caster.GetItem("rocketRingItem"));
+               gameState.heroes[3].SetEquipment(Hero::EQUIP_JEWEL, caster.GetItem("krakenRockItem"));
 
                gameState.heroes[0].MapEntity().Position() = Vector<float>(64, 128);
 
@@ -297,8 +291,11 @@ int main(int argc, char **argv) {
 
                graphics::Sprite menuFontSprite(IMG_Load("test-data/menu-font.png"), 16, 16);
                graphics::Font menuFont(&menuFontSprite, 0, -2);
+               graphics::Sprite menuInactiveFontSprite(IMG_Load("test-data/menu-font-inactive.png"), 16, 16);
+               graphics::Font menuInactiveFont(&menuInactiveFontSprite, 0, -2);
 
                menuResources.normalFont = &menuFont;
+               menuResources.inactiveFont = &menuInactiveFont;
 
                graphics::Sprite menuCursor(IMG_Load("test-data/menu-cursor.png"), 32, 16);
                menuResources.menuCursor = &menuCursor;
@@ -388,8 +385,7 @@ int main(int argc, char **argv) {
                inventoryMenuProperties.cursor = &menuCursor;
                inventoryMenuProperties.selectedCursor = &menuActiveCursor;
                inventoryMenuProperties.font = &menuFont;
-               // TODO: disabled font
-               inventoryMenuProperties.disabledFont = &menuFont;
+               inventoryMenuProperties.disabledFont = &menuInactiveFont;
                inventoryMenuProperties.iconSpace = 16;
                inventoryMenuProperties.charsPerNumber = 2;
                inventoryMenuProperties.delimiter = ':';
@@ -404,8 +400,7 @@ int main(int argc, char **argv) {
                spellMenuProperties.cursor = &menuCursor;
                spellMenuProperties.selectedCursor = &menuActiveCursor;
                spellMenuProperties.font = &menuFont;
-               // TODO: disabled font
-               spellMenuProperties.disabledFont = &menuFont;
+               spellMenuProperties.disabledFont = &menuInactiveFont;
                spellMenuProperties.iconSpace = 0;
                spellMenuProperties.charsPerNumber = 2;
                spellMenuProperties.delimiter = ':';
@@ -424,15 +419,54 @@ int main(int argc, char **argv) {
 
                graphics::MenuProperties equipmentMenuProperties;
                equipmentMenuProperties.cols = 1;
-               equipmentMenuProperties.rows = 5;
+               equipmentMenuProperties.rows = 6;
                equipmentMenuProperties.charsPerEntry = 12;
                equipmentMenuProperties.rowGap = 16;
                equipmentMenuProperties.cursor = &menuCursor;
                equipmentMenuProperties.selectedCursor = &menuActiveCursor;
                equipmentMenuProperties.font = menuResources.statusFont;
                equipmentMenuProperties.iconSpace = 16;
+               equipmentMenuProperties.wrapY = true;
                menuResources.equipmentMenuProperties = &equipmentMenuProperties;
 
+               menuResources.equipMenuEquipLabel = "EQUIP";
+               menuResources.equipMenuStrongestLabel = "STRONGEST";
+               menuResources.equipMenuRemoveLabel = "REMOVE";
+               menuResources.equipMenuRemoveAllLabel = "REMOVE ALL";
+               menuResources.equipMenuDropLabel = "DROP";
+
+               graphics::MenuProperties configMenuProperties;
+               configMenuProperties.cols = 1;
+               configMenuProperties.rows = 4;
+               configMenuProperties.charsPerEntry = 8;
+               configMenuProperties.rowGap = 32;
+               configMenuProperties.cursor = &menuCursor;
+               configMenuProperties.font = &menuFont;
+               configMenuProperties.wrapY = true;
+               menuResources.configMenuProperties = &configMenuProperties;
+
+               menuResources.configMessageSpeedLabel = "MESSAGE\n   SPEED";
+               menuResources.configMessageSpeedFast = "FAST";
+               menuResources.configMessageSpeedNormal = "NORMAL";
+               menuResources.configMessageSpeedSlow = "SLOW";
+               menuResources.configBattleCursorLabel = "BATTLE\n  CURSOR";
+               menuResources.configStatusCursorLabel = "STATUS\n  CURSOR";
+               menuResources.configCursorClear = "CLEAR";
+               menuResources.configCursorMemory = "MEMORY";
+               menuResources.configMusicLabel = "MUSIC";
+               menuResources.configMusicStereo = "STEREO";
+               menuResources.configMusicMono = "MONO";
+
+               graphics::MenuProperties scenarioMenuProperties;
+               scenarioMenuProperties.cols = 1;
+               scenarioMenuProperties.rows = 6;
+               scenarioMenuProperties.charsPerEntry = 14;
+               scenarioMenuProperties.rowGap = 8;
+               scenarioMenuProperties.cursor = &menuCursor;
+               scenarioMenuProperties.font = &menuFont;
+               menuResources.scenarioMenuProperties = &scenarioMenuProperties;
+               menuResources.scenarioMenuHeadline = "SCENARIO ITEM";
+
                InitScreen screen(width, height);
 
                app::State *state(0);