]> git.localhorst.tv Git - l2e.git/blobdiff - src/main.cpp
hooked Inventory::Sort into InventoryMenu
[l2e.git] / src / main.cpp
index 9ed4af396efa07c7094eddb9db08a6546da40c78..1fc702b819f314c1fbd2255284cef9da6e66831f 100644 (file)
@@ -222,12 +222,19 @@ int main(int argc, char **argv) {
                gameState.heroes[0].AddSpell(valorSpell);
                gameState.heroes[1].AddSpell(valorSpell);
 
+               gameState.inventory.Add(caster.GetItem("zirconPlateItem"));
                gameState.inventory.Add(caster.GetItem("antidoteItem"), 9);
+               gameState.inventory.Add(caster.GetItem("powerRingItem"));
                gameState.inventory.Add(caster.GetItem("magicJarItem"), 4);
+               gameState.inventory.Add(caster.GetItem("sProRingItem"));
                gameState.inventory.Add(caster.GetItem("hiPotionItem"), 4);
+               gameState.inventory.Add(caster.GetItem("powerRingItem"));
                gameState.inventory.Add(caster.GetItem("powerPotionItem"), 4);
+               gameState.inventory.Add(caster.GetItem("zircoSwordItem"));
                gameState.inventory.Add(caster.GetItem("escapeItem"), 2);
+               gameState.inventory.Add(caster.GetItem("zircoHelmetItem"));
                gameState.inventory.Add(caster.GetItem("sleepBallItem"), 1);
+               gameState.inventory.Add(caster.GetItem("zirconPlateItem"));
 
                gameState.heroes[0].SetWeapon(caster.GetItem("zircoSwordItem"));
                gameState.heroes[0].SetArmor(caster.GetItem("zirconArmorItem"));