#include "graphics/Menu.h"
#include "graphics/SimpleAnimation.h"
#include "graphics/Sprite.h"
+#include "loader/ParsedSource.h"
+#include "loader/Parser.h"
#include "sdl/InitImage.h"
#include "sdl/InitScreen.h"
#include "sdl/InitSDL.h"
#include <cstdlib>
#include <ctime>
#include <exception>
+#include <fstream>
#include <iostream>
#include <SDL.h>
#include <SDL_image.h>
using graphics::Menu;
using graphics::SimpleAnimation;
using graphics::Sprite;
+using loader::ParsedSource;
+using loader::Parser;
using sdl::InitImage;
using sdl::InitScreen;
using sdl::InitSDL;
// std::srand(std::time(0));
try {
+ std::ifstream file("test-data/test.l2s");
+ ParsedSource source;
+ Parser parser(file, source);
+ parser.Parse();
+
+ cout << source;
+
+ return 0;
+
InitSDL sdl;
InitImage image(IMG_INIT_PNG);
InitScreen screen(width, height);