]> git.localhorst.tv Git - l2e.git/blobdiff - src/main.cpp
split headers off of ikaris, items, and spells
[l2e.git] / src / main.cpp
index 2f1c12ab655f4c2e92208bff89b37825f90780a2..4280985185a5e8e144aa6f46d855c463dcf635d1 100644 (file)
@@ -74,8 +74,6 @@ int main(int argc, char **argv) {
        const int width = 800;
        const int height = 480;
 
-       const int framerate = 33;
-
 //     std::srand(std::time(0));
 
        try {
@@ -83,8 +81,10 @@ int main(int argc, char **argv) {
                InitImage image(IMG_INIT_PNG);
 
                ParsedSource source;
-               Parser parser("test-data/test.l2s", source);
-               parser.Parse();
+               Parser("test-data/test.l2s", source).Parse();
+               Parser("test-data/ikaris.l2s", source).Parse();
+               Parser("test-data/items.l2s", source).Parse();
+               Parser("test-data/spells.l2s", source).Parse();
                Interpreter intp(source);
                intp.ReadSource();
 
@@ -101,49 +101,7 @@ int main(int argc, char **argv) {
                Hero guy(*intp.GetHero("guy"));
                Hero dekar(*intp.GetHero("dekar"));
 
-               battle::Resources battleRes;
-
-               battleRes.swapCursor = intp.GetSprite("swapCursor");
-               battleRes.attackIcons = intp.GetSprite("attackIcons");
-               battleRes.attackChoiceIcons = intp.GetSprite("attackChoiceIcons");
-               battleRes.moveIcons = intp.GetSprite("moveIcons");
-               battleRes.titleFrame = intp.GetFrame("titleFrame");
-               battleRes.titleFont = intp.GetFont("largeFont");
-               battleRes.numberAnimationPrototype = intp.GetAnimation("numberAnimationPrototype");
-               battleRes.bigNumberSprite = intp.GetSprite("bigNumbers");
-               battleRes.greenNumberSprite = intp.GetSprite("bigGreenNumbers");
-
-               battleRes.heroTagLabels = intp.GetSprite("heroTagLabels");
-               battleRes.levelLabelCol = 0;
-               battleRes.levelLabelRow = 0;
-               battleRes.healthLabelCol = 0;
-               battleRes.healthLabelRow = 1;
-               battleRes.manaLabelCol = 0;
-               battleRes.manaLabelRow = 2;
-               battleRes.moveLabelCol = 0;
-               battleRes.moveLabelRow = 3;
-               battleRes.ikariLabelCol = 0;
-               battleRes.ikariLabelRow = 4;
-
-               battleRes.heroTagFont = intp.GetFont("heroTagFont");
-               battleRes.heroTagFrame = intp.GetFrame("heroTagFrame");
-               battleRes.activeHeroTagFrame = intp.GetFrame("activeHeroTagFrame");
-               battleRes.smallHeroTagFrame = intp.GetFrame("smallHeroTagFrame");
-               battleRes.lastSmallHeroTagFrame = intp.GetFrame("lastSmallHeroTagFrame");
-               battleRes.heroesBgColor = SDL_MapRGB(screen.Screen()->format, 0x18, 0x28, 0x31);
-
-               battleRes.healthGauge = intp.GetGauge("healthGauge");
-               battleRes.manaGauge = intp.GetGauge("manaGauge");
-               battleRes.ikariGauge = intp.GetGauge("ikariGauge");
-
-               battleRes.selectFrame = intp.GetFrame("selectFrame");
-               battleRes.normalFont = intp.GetFont("normalFont");
-               battleRes.disabledFont = intp.GetFont("disabledFont");
-               battleRes.menuCursor = intp.GetSprite("handCursor");
-
-               battleRes.weaponTargetCursor = intp.GetSprite("weaponTargetCursor");
-               battleRes.magicTargetCursor = intp.GetSprite("magicTargetCursor");
-               battleRes.itemTargetCursor = intp.GetSprite("itemTargetCursor");
+               battle::Resources *battleRes(intp.GetBattleResources("battleResources"));
 
                maxim.AddSpell(intp.GetSpell("resetSpell"));
                Spell *strongSpell(intp.GetSpell("strongSpell"));
@@ -163,303 +121,45 @@ int main(int argc, char **argv) {
                maxim.AddSpell(valorSpell);
                selan.AddSpell(valorSpell);
 
-               battleRes.spellMenuHeadline = "Please choose a spell.";
-               battleRes.spellMenuPrototype = Menu<const Spell *>(intp.GetFont("normalFont"), intp.GetFont("disabledFont"), intp.GetSprite("handCursor"), 9, 6, 8, 0, 2, 32, 2, ':');
-
-               SDL_Surface *itemIcons(IMG_Load("test-data/item-icons.png"));
-               Sprite potionIcon(itemIcons, 16, 16);
-               Sprite ballIcon(itemIcons, 16, 16, 0, 16);
-               Sprite crankIcon(itemIcons, 16, 16, 0, 32);
-               Sprite spearIcon(itemIcons, 16, 16, 0, 48);
-               Sprite swordIcon(itemIcons, 16, 16, 0, 64);
-               Sprite axIcon(itemIcons, 16, 16, 0, 80);
-               Sprite rodIcon(itemIcons, 16, 16, 0, 96);
-               Sprite armorIcon(itemIcons, 16, 16, 0, 112);
-               Sprite shieldIcon(itemIcons, 16, 16, 0, 128);
-               Sprite helmetIcon(itemIcons, 16, 16, 0, 144);
-               Sprite ringIcon(itemIcons, 16, 16, 0, 160);
-               Sprite jewelIcon(itemIcons, 16, 16, 0, 176);
-
-               battleRes.weaponMenuIcon = &swordIcon;
-               battleRes.armorMenuIcon = &armorIcon;
-               battleRes.shieldMenuIcon = &shieldIcon;
-               battleRes.helmetMenuIcon = &helmetIcon;
-               battleRes.ringMenuIcon = &ringIcon;
-               battleRes.jewelMenuIcon = &jewelIcon;
-
                Inventory inventory;
-               Item antidote;
-               antidote.SetName("Antidote");
-               antidote.SetMenuIcon(&potionIcon);
-               antidote.SetUsableInBattle();
-               antidote.GetTargetingMode().TargetSingleAlly();
-               inventory.Add(&antidote, 9);
-               Item magicJar;
-               magicJar.SetName("Magic jar");
-               magicJar.SetMenuIcon(&potionIcon);
-               magicJar.SetUsableInBattle();
-               magicJar.GetTargetingMode().TargetSingleAlly();
-               inventory.Add(&magicJar, 4);
-               Item hiPotion;
-               hiPotion.SetName("Hi-Potion");
-               hiPotion.SetMenuIcon(&potionIcon);
-               hiPotion.SetUsableInBattle();
-               hiPotion.GetTargetingMode().TargetSingleAlly();
-               inventory.Add(&hiPotion, 4);
-               Item powerPotion;
-               powerPotion.SetName("Power potion");
-               powerPotion.SetMenuIcon(&potionIcon);
-               inventory.Add(&powerPotion, 4);
-               Item escape;
-               escape.SetName("Escape");
-               inventory.Add(&escape, 2);
-               Item sleepBall;
-               sleepBall.SetName("Sleep ball");
-               sleepBall.SetMenuIcon(&ballIcon);
-               sleepBall.SetUsableInBattle();
-               sleepBall.GetTargetingMode().TargetSingleEnemy();
-               inventory.Add(&sleepBall, 1);
-               Item multiBall;
-               multiBall.SetName("Multi-ball!");
-               multiBall.SetMenuIcon(&ballIcon);
-               multiBall.SetUsableInBattle();
-               multiBall.GetTargetingMode().TargetMultipleEnemies();
-               inventory.Add(&multiBall, 1);
-               Item figgoru;
-               figgoru.SetName("Figgoru");
-               figgoru.SetMenuIcon(&crankIcon);
-               figgoru.GetTargetingMode().TargetAllEnemies();
-               inventory.Add(&figgoru, 1);
-               battleRes.inventory = &inventory;
-
-               battleRes.itemMenuHeadline = "Please choose an item.";
-               battleRes.itemMenuPrototype = Menu<const common::Item *>(intp.GetFont("normalFont"), intp.GetFont("disabledFont"), intp.GetSprite("handCursor"), 15, 6, 8, 16, 1, 32, 2, ':');
-
-               SDL_Surface *swordAttackImg(IMG_Load("test-data/attack-sword.png"));
-               Sprite swordAttackSprite(swordAttackImg, 96, 96);
-               SimpleAnimation swordAttackAnimation(&swordAttackSprite, 2 * framerate, 4);
-
-               Item zircoSword;
-               zircoSword.SetName("Zirco sword");
-               zircoSword.SetMenuIcon(&swordIcon);
-               zircoSword.GetTargetingMode().TargetSingleEnemy();
-               Ikari firestorm;
-               firestorm.SetName("Firestorm");
-               firestorm.SetCost(224);
-               firestorm.GetTargetingMode().TargetAllEnemies();
-               firestorm.SetPhysical();
-               zircoSword.SetIkari(&firestorm);
-               zircoSword.SetAttackAnimation(&swordAttackAnimation);
-               maxim.SetWeapon(&zircoSword);
-               Item zirconArmor;
-               zirconArmor.SetName("Zircon armor");
-               zirconArmor.SetMenuIcon(&armorIcon);
-               Ikari magicCure;
-               magicCure.SetName("Magic cure");
-               magicCure.SetCost(128);
-               magicCure.GetTargetingMode().TargetSingleAlly();
-               magicCure.SetMagical();
-               zirconArmor.SetIkari(&magicCure);
-               maxim.SetArmor(&zirconArmor);
-               Item holyShield;
-               holyShield.SetName("Holy shield");
-               holyShield.SetMenuIcon(&shieldIcon);
-               Ikari lightGuard;
-               lightGuard.SetName("Light guard");
-               lightGuard.SetCost(128);
-               lightGuard.GetTargetingMode().TargetAllAllies(); // actually only targets self
-               lightGuard.SetMagical();
-               holyShield.SetIkari(&lightGuard);
-               maxim.SetShield(&holyShield);
-               Item legendHelm;
-               legendHelm.SetName("Legend helm");
-               legendHelm.SetMenuIcon(&helmetIcon);
-               Ikari boomerang;
-               boomerang.SetName("Boomerang");
-               boomerang.SetCost(164);
-               boomerang.GetTargetingMode().TargetAllAllies(); // actually only targets self
-               boomerang.SetMagical();
-               legendHelm.SetIkari(&boomerang);
-               maxim.SetHelmet(&legendHelm);
-               Item sProRing;
-               sProRing.SetName("S-pro ring");
-               sProRing.SetMenuIcon(&ringIcon);
-               Ikari courage;
-               courage.SetName("Courage");
-               courage.SetCost(64);
-               courage.GetTargetingMode().TargetMultipleAllies();
-               courage.SetMagical();
-               sProRing.SetIkari(&courage);
-               maxim.SetRing(&sProRing);
-               Item evilJewel;
-               evilJewel.SetName("Evil jewel");
-               evilJewel.SetMenuIcon(&jewelIcon);
-               Ikari gloomy;
-               gloomy.SetName("Gloomy");
-               gloomy.SetCost(164);
-               gloomy.GetTargetingMode().TargetAllEnemies();
-               gloomy.SetMagical();
-               evilJewel.SetIkari(&gloomy);
-               maxim.SetJewel(&evilJewel);
-
-               Item zircoWhip;
-               zircoWhip.SetName("Zirco whip");
-               zircoWhip.SetMenuIcon(&rodIcon);
-               zircoWhip.GetTargetingMode().TargetSingleEnemy();
-               Ikari thundershriek;
-               thundershriek.SetName("Thundershriek");
-               thundershriek.SetCost(224);
-               thundershriek.GetTargetingMode().TargetAllEnemies();
-               thundershriek.SetPhysical();
-               zircoWhip.SetIkari(&thundershriek);
-//             selan.SetWeapon(&zircoWhip);
-               Item zirconPlate;
-               zirconPlate.SetName("Zircon plate");
-               zirconPlate.SetMenuIcon(&armorIcon);
-               Ikari suddenCure;
-               suddenCure.SetName("Sudden cure");
-               suddenCure.SetCost(96);
-               suddenCure.GetTargetingMode().TargetAllAllies();
-               suddenCure.SetMagical();
-               zirconPlate.SetIkari(&suddenCure);
-               selan.SetArmor(&zirconPlate);
-               Item zircoGloves;
-               zircoGloves.SetName("Zirco gloves");
-               zircoGloves.SetMenuIcon(&shieldIcon);
-               Ikari forcefield;
-               forcefield.SetName("Forcefield");
-               forcefield.SetCost(64);
-               forcefield.GetTargetingMode().TargetAllAllies();
-               forcefield.SetMagical();
-               zircoGloves.SetIkari(&forcefield);
-               selan.SetShield(&zircoGloves);
-               Item holyCap;
-               holyCap.SetName("Holy cap");
-               holyCap.SetMenuIcon(&helmetIcon);
-               Ikari vulnerable;
-               vulnerable.SetName("Vulnerable");
-               vulnerable.SetCost(196);
-               vulnerable.GetTargetingMode().TargetAllEnemies();
-               vulnerable.SetPhysical();
-               holyCap.SetIkari(&vulnerable);
-               selan.SetHelmet(&holyCap);
-               Item ghostRing;
-               ghostRing.SetName("Ghost ring");
-               ghostRing.SetMenuIcon(&ringIcon);
-               Ikari destroy;
-               destroy.SetName("Destroy");
-               destroy.SetCost(128);
-               destroy.GetTargetingMode().TargetMultipleEnemies();
-               destroy.SetMagical();
-               ghostRing.SetIkari(&destroy);
-               selan.SetRing(&ghostRing);
-               Item eagleRock;
-               eagleRock.SetName("Eagle rock");
-               eagleRock.SetMenuIcon(&jewelIcon);
-               Ikari dive;
-               dive.SetName("Dive");
-               dive.SetCost(128);
-               dive.GetTargetingMode().TargetSingleEnemy();
-               dive.SetPhysical();
-               eagleRock.SetIkari(&dive);
-               selan.SetJewel(&eagleRock);
-
-               Item zircoAx;
-               zircoAx.SetName("Zirco ax");
-               zircoAx.SetMenuIcon(&axIcon);
-               zircoAx.GetTargetingMode().TargetSingleEnemy();
-               Ikari torrent;
-               torrent.SetName("Torrent");
-               torrent.SetCost(224);
-               torrent.GetTargetingMode().TargetAllEnemies();
-               torrent.SetPhysical();
-               zircoAx.SetIkari(&torrent);
-//             guy.SetWeapon(&zircoAx);
-               guy.SetArmor(&zirconArmor);
-               Item megaShield;
-               megaShield.SetName("Mega shield");
-               megaShield.SetMenuIcon(&shieldIcon);
-               Ikari ironBarrier;
-               ironBarrier.SetName("Iron barrier");
-               ironBarrier.SetCost(255);
-               ironBarrier.GetTargetingMode().TargetAllAllies(); // actually only targets self
-               ironBarrier.SetMagical();
-               megaShield.SetIkari(&ironBarrier);
-               guy.SetShield(&megaShield);
-               Item zircoHelmet;
-               zircoHelmet.SetName("Zirco helmet");
-               zircoHelmet.SetMenuIcon(&helmetIcon);
-               Ikari slow;
-               slow.SetName("Slow");
-               slow.SetCost(196);
-               slow.GetTargetingMode().TargetAllEnemies();
-               slow.SetPhysical();
-               zircoHelmet.SetIkari(&slow);
-               guy.SetHelmet(&zircoHelmet);
-               Item powerRing;
-               powerRing.SetName("Power ring");
-               powerRing.SetMenuIcon(&ringIcon);
-               Ikari trick;
-               trick.SetName("Trick");
-               trick.SetCost(32);
-               trick.GetTargetingMode().TargetAllEnemies();
-               trick.SetMagical();
-               zircoHelmet.SetIkari(&trick);
-               guy.SetRing(&powerRing);
-               guy.SetJewel(&evilJewel);
+               inventory.Add(intp.GetItem("antidoteItem"), 9);
+               inventory.Add(intp.GetItem("magicJarItem"), 4);
+               inventory.Add(intp.GetItem("hiPotionItem"), 4);
+               inventory.Add(intp.GetItem("powerPotionItem"), 4);
+               inventory.Add(intp.GetItem("escapeItem"), 2);
+               inventory.Add(intp.GetItem("sleepBallItem"), 1);
+               battleRes->inventory = &inventory;
+
+               maxim.SetWeapon(intp.GetItem("zircoSwordItem"));
+               maxim.SetArmor(intp.GetItem("zirconArmorItem"));
+               maxim.SetShield(intp.GetItem("holyShieldItem"));
+               maxim.SetHelmet(intp.GetItem("legendHelmItem"));
+               maxim.SetRing(intp.GetItem("sProRingItem"));
+               maxim.SetJewel(intp.GetItem("evilJewelItem"));
+
+//             selan.SetWeapon(intp.GetItem("zircoWhipItem"));
+               selan.SetArmor(intp.GetItem("zirconPlateItem"));
+               selan.SetShield(intp.GetItem("zircoGlovesItem"));
+               selan.SetHelmet(intp.GetItem("holyCapItem"));
+               selan.SetRing(intp.GetItem("ghostRingItem"));
+               selan.SetJewel(intp.GetItem("eagleRockItem"));
+
+//             guy.SetWeapon(intp.GetItem("zircoAxItem"));
+               guy.SetArmor(intp.GetItem("zirconArmorItem"));
+               guy.SetShield(intp.GetItem("megaShieldItem"));
+               guy.SetHelmet(intp.GetItem("zircoHelmetItem"));
+               guy.SetRing(intp.GetItem("powerRingItem"));
+               guy.SetJewel(intp.GetItem("evilJewelItem"));
 
                // NOTE: this is actually Artea equipment
-               Item lizardBlow;
-               lizardBlow.SetName("Lizard blow");
-               lizardBlow.SetMenuIcon(&swordIcon);
-               lizardBlow.GetTargetingMode().TargetSingleEnemy();
-               Ikari dragonRush;
-               dragonRush.SetName("Dragon rush");
-               dragonRush.SetCost(164);
-               dragonRush.GetTargetingMode().TargetSingleEnemy();
-               dragonRush.SetPhysical();
-               lizardBlow.SetIkari(&dragonRush);
-//             dekar.SetWeapon(&lizardBlow);
-               Item holyRobe;
-               holyRobe.SetName("Holy robe");
-               holyRobe.SetMenuIcon(&armorIcon);
-               Ikari crisisCure;
-               crisisCure.SetName("Crisis cure");
-               crisisCure.SetCost(164);
-               crisisCure.GetTargetingMode().TargetAllAllies();
-               crisisCure.SetMagical();
-               holyRobe.SetIkari(&crisisCure);
-               dekar.SetArmor(&holyRobe);
-               dekar.SetShield(&zircoGloves);
-               dekar.SetHelmet(&holyCap);
-               Item rocketRing;
-               rocketRing.SetName("Rocket ring");
-               rocketRing.SetMenuIcon(&ringIcon);
-               Ikari fake;
-               fake.SetName("Fake");
-               fake.SetCost(32);
-               fake.GetTargetingMode().TargetSingleAlly();
-               fake.SetMagical();
-               rocketRing.SetIkari(&fake);
-               dekar.SetRing(&rocketRing);
-               Item krakenRock;
-               krakenRock.SetName("Kraken rock");
-               krakenRock.SetMenuIcon(&jewelIcon);
-               Ikari tenLegger;
-               tenLegger.SetName("Ten-legger");
-               tenLegger.SetCost(164);
-               tenLegger.GetTargetingMode().TargetAllEnemies();
-               tenLegger.SetPhysical();
-               rocketRing.SetIkari(&tenLegger);
-               dekar.SetJewel(&krakenRock);
-
-               battleRes.ikariMenuHeadline = "Please choose equipment.";
-               battleRes.noEquipmentText = "No equip";
-               battleRes.ikariMenuPrototype = Menu<const Item *>(intp.GetFont("normalFont"), intp.GetFont("disabledFont"), intp.GetSprite("handCursor"), 12, 6, intp.GetFont("normalFont")->CharHeight() / 2, intp.GetFont("normalFont")->CharWidth(), 1, intp.GetFont("normalFont")->CharWidth() * 2, 0, ':', 12, intp.GetFont("normalFont")->CharWidth());
-
-               battleRes.escapeText = "Escapes.";
-
-               BattleState *battleState(new BattleState(bg, monstersLayout, heroesLayout, &battleRes));
+//             dekar.SetWeapon(intp.GetItem("lizardBlowItem"));
+               dekar.SetArmor(intp.GetItem("holyRobeItem"));
+               dekar.SetShield(intp.GetItem("zircoGlovesItem"));
+               dekar.SetHelmet(intp.GetItem("holyCapItem"));
+               dekar.SetRing(intp.GetItem("rocketRingItem"));
+               dekar.SetJewel(intp.GetItem("krakenRockItem"));
+
+               BattleState *battleState(new BattleState(bg, monstersLayout, heroesLayout, battleRes));
                battleState->AddMonster(monster);
                battleState->AddMonster(monster);
                battleState->AddMonster(monster);