]> git.localhorst.tv Git - l2e.git/blobdiff - src/main.cpp
added menu to status screen
[l2e.git] / src / main.cpp
index 8fcb09e7335df8f796e4cb343de0c87a8b0be33e..4c350de35f3e48432c40ef98cdb54c4826612745 100644 (file)
@@ -191,6 +191,7 @@ int main(int argc, char **argv) {
                gameState.party[1] = &gameState.heroes[1];
                gameState.party[2] = &gameState.heroes[2];
                gameState.party[3] = &gameState.heroes[3];
+               gameState.partySize = 4;
 
                GameConfig gameConfig;
                gameConfig.state = &gameState;
@@ -318,6 +319,41 @@ int main(int argc, char **argv) {
                menuResources.mainMenuTimeText = "TIME";
                menuResources.mainMenuGoldText = "GOLD";
 
+               graphics::Sprite heroCursor(IMG_Load("test-data/hero-cursor.png"), 64, 16);
+               menuResources.heroCursor = &heroCursor;
+               menuResources.heroCursorBlinkTime = 532;
+
+               menuResources.noEquipmentText = "No equip";
+
+               graphics::Sprite shoulderNav(IMG_Load("test-data/shoulder-nav.png"), 160, 16);
+               menuResources.shoulderNav = &shoulderNav;
+
+               menuResources.atpLabel = "ATP";
+               menuResources.dfpLabel = "DFP";
+               menuResources.strLabel = "STR";
+               menuResources.aglLabel = "AGL";
+               menuResources.intLabel = "INT";
+               menuResources.gutLabel = "GUT";
+               menuResources.mgrLabel = "MGR";
+
+               menuResources.ipLabel = "IP";
+               menuResources.experienceLabel = "NOW EXP";
+               menuResources.nextLevelLabel = "NEXT LEVEL";
+
+               graphics::MenuProperties statusMenuProperties;
+               statusMenuProperties.cols = 2;
+               statusMenuProperties.rows = 1;
+               statusMenuProperties.charsPerEntry = 6;
+               statusMenuProperties.rowGap = 0;
+               statusMenuProperties.colGap = 16;
+               statusMenuProperties.cursor = &menuCursor;
+               statusMenuProperties.font = &menuFont;
+               statusMenuProperties.wrapX = true;
+               menuResources.statusMenuProperties = &statusMenuProperties;
+
+               menuResources.nextLabel = "NEXT";
+               menuResources.returnLabel = "RETURN";
+
                InitScreen screen(width, height);
 
                app::State *state(0);