normalFont.MapRange('N', 'Z', 0, 2);
normalFont.MapRange('a', 'm', 0, 3);
normalFont.MapRange('n', 'z', 0, 4);
+ normalFont.MapChar(':', 10, 0);
+ normalFont.MapChar('!', 10, 0);
+ normalFont.MapChar('?', 10, 0);
battleRes.normalFont = &normalFont;
BattleState *battleState(new BattleState(bg, monstersLayout, heroesLayout, &battleRes));