#include "graphics/Menu.h"
#include "graphics/SimpleAnimation.h"
#include "graphics/Sprite.h"
+#include "loader/Interpreter.h"
#include "loader/ParsedSource.h"
#include "loader/Parser.h"
#include "sdl/InitImage.h"
using graphics::Menu;
using graphics::SimpleAnimation;
using graphics::Sprite;
+using loader::Interpreter;
using loader::ParsedSource;
using loader::Parser;
using sdl::InitImage;
ParsedSource source;
Parser parser("test-data/test.l2s", source);
parser.Parse();
-
cout << source;
+ Interpreter intp(source);
+ intp.ReadSource();
return 0;