const int width = 512;
const int height = 448;
- const Fixed<8> walkSpeed = Fixed<8>(1, 8);
+ const int walkSpeed = 8;
bool battle(false);
return 0;
}
case Arguments::DUMP: {
- std::cout << source << std::endl;
+ std::cout << source << ld << std::endl;
return 0;
}
case Arguments::SOURCE_WIKI: {
return 3;
}
- Caster caster(intp);
+ Caster caster(ld, intp);
GameState gameState;