]> git.localhorst.tv Git - l2e.git/blobdiff - src/main.cpp
implemented capsule/class selection
[l2e.git] / src / main.cpp
index 2ecd30ab6705e1fb77e98d360b2a2bfa76687559..96bfad7c7da9966d4d2a843728b6ba2bf3d89119 100644 (file)
@@ -196,8 +196,12 @@ int main(int argc, char **argv) {
                gameState.party[3] = &gameState.heroes[3];
                gameState.partySize = 4;
 
-               gameState.capsules[0] = *caster.GetCapsule("flash");
-               gameState.capsule = gameState.capsules;
+               gameState.capsules[1] = *caster.GetCapsule("flash");
+               gameState.capsules[1].UpgradeClass();
+               gameState.capsules[1].UpgradeClass();
+               gameState.capsules[1].UpgradeClass();
+               gameState.capsules[1].UpgradeClass();
+               gameState.capsule = 1;
 
                GameConfig gameConfig;
                gameConfig.state = &gameState;