selanSpellAnimation.AddFrames(2, 2, Vector<int>(), 3);
selanSpellAnimation.AddFrames(2, 3, Vector<int>(), 2);
selan.SetSpellAnimation(&selanSpellAnimation);
+ SDL_Surface *selanMeleeImg(IMG_Load("test-data/melee-selan.png"));
+ Sprite selanMeleeSprite(selanMeleeImg, 96, 96);
+ SimpleAnimation selanMeleeAnimation(&selanMeleeSprite, 30, 4);
+ selan.SetMeleeAnimation(&selanMeleeAnimation);
SDL_Surface *guyImg(IMG_Load("test-data/guy.png"));
Sprite guySprite(guyImg, 64, 64);