-/*
- * Area.cpp
- *
- * Created on: Sep 26, 2012
- * Author: holy
- */
-
#include "Area.h"
#include "Tile.h"
#include "../graphics/Sprite.h"
#include "../loader/TypeDescription.h"
#include "../loader/Interpreter.h"
+#include "../math/Vector.h"
#include "../sdl/utility.h"
#include <stdexcept>
-using geometry::Vector;
+using math::Vector;
using loader::FieldDescription;
using loader::Interpreter;
using loader::TypeDescription;
}
-Tile *Area::TileAt(const geometry::Vector<int> &offset) {
+Tile *Area::TileAt(const math::Vector<int> &offset) {
int tileIndex(offset.Y() * width + offset.X());
if (tileIndex < numTiles) {
return tiles +tileIndex;
}
}
-const Tile *Area::TileAt(const geometry::Vector<int> &offset) const {
+const Tile *Area::TileAt(const math::Vector<int> &offset) const {
int tileIndex(offset.Y() * width + offset.X());
if (tileIndex < numTiles) {
return tiles +tileIndex;
}
-void Area::Render(SDL_Surface *dest, const graphics::Sprite *tileset, const Vector<int> &inOffset) const {
+void Area::Render(
+ SDL_Surface *dest,
+ const graphics::Sprite *tileset,
+ const Vector<int> &inOffset,
+ unsigned int frame) const {
for (int i(0); i < numTiles; ++i) {
Vector<int> offset(
inOffset.X() + (i % width) * tileset->Width(),
inOffset.Y() + (i / width) * tileset->Height());
const Tile &tile(tiles[i]);
- tileset->Draw(dest, offset, tile.Offset().X(), tile.Offset().Y());
+ tileset->Draw(dest, offset,
+ tile.Offset().X(),
+ tile.Offset().Y() + (frame % tile.NumFrames()));
}
}
if (tile.BlocksWest()) {
sdl::VerticalLine(dest, offset, tileset->Height(), color);
}
+ if (tile.IsLadder()) {
+ SDL_Rect rect;
+ rect.x = offset.X() + (tileset->Width() / 2) - 2;
+ rect.y = offset.Y();
+ rect.w = 4;
+ rect.h = tileset->Height();
+ SDL_FillRect(dest, &rect, color);
+ }
}
}
td.SetSize(sizeof(Area));
td.AddField("battlebg", FieldDescription(((char *)&a.battlebg) - ((char *)&a), Interpreter::IMAGE_ID).SetReferenced());
- td.AddField("tiles", FieldDescription(((char *)&a.tiles) - ((char *)&a), Tile::TYPE_ID).SetReferenced().SetAggregate());
+ td.AddField("tiles", FieldDescription(((char *)&a.tiles) - ((char *)&a), Tile::TYPE_ID).SetAggregate());
td.AddField("width", FieldDescription(((char *)&a.width) - ((char *)&a), Interpreter::NUMBER_ID));
}