]> git.localhorst.tv Git - l2e.git/blobdiff - src/map/Area.cpp
use referenced flag of array types
[l2e.git] / src / map / Area.cpp
index a64dab2a928ea1b479860ee1f1220ff7623bcf76..6299290a6a98057dfcbb3257675fcd07bdb37324 100644 (file)
@@ -4,11 +4,12 @@
 #include "../graphics/Sprite.h"
 #include "../loader/TypeDescription.h"
 #include "../loader/Interpreter.h"
+#include "../math/Vector.h"
 #include "../sdl/utility.h"
 
 #include <stdexcept>
 
-using geometry::Vector;
+using math::Vector;
 using loader::FieldDescription;
 using loader::Interpreter;
 using loader::TypeDescription;
@@ -24,7 +25,7 @@ Area::Area()
 }
 
 
-Tile *Area::TileAt(const geometry::Vector<int> &offset) {
+Tile *Area::TileAt(const math::Vector<int> &offset) {
        int tileIndex(offset.Y() * width + offset.X());
        if (tileIndex < numTiles) {
                return tiles +tileIndex;
@@ -33,7 +34,7 @@ Tile *Area::TileAt(const geometry::Vector<int> &offset) {
        }
 }
 
-const Tile *Area::TileAt(const geometry::Vector<int> &offset) const {
+const Tile *Area::TileAt(const math::Vector<int> &offset) const {
        int tileIndex(offset.Y() * width + offset.X());
        if (tileIndex < numTiles) {
                return tiles +tileIndex;
@@ -43,13 +44,19 @@ const Tile *Area::TileAt(const geometry::Vector<int> &offset) const {
 }
 
 
-void Area::Render(SDL_Surface *dest, const graphics::Sprite *tileset, const Vector<int> &inOffset) const {
+void Area::Render(
+               SDL_Surface *dest,
+               const graphics::Sprite *tileset,
+               const Vector<int> &inOffset,
+               unsigned int frame) const {
        for (int i(0); i < numTiles; ++i) {
                Vector<int> offset(
                                inOffset.X() + (i % width) * tileset->Width(),
                                inOffset.Y() + (i / width) * tileset->Height());
                const Tile &tile(tiles[i]);
-               tileset->Draw(dest, offset, tile.Offset().X(), tile.Offset().Y());
+               tileset->Draw(dest, offset,
+                               tile.Offset().X(),
+                               tile.Offset().Y() + (frame % tile.NumFrames()));
        }
 }
 
@@ -81,6 +88,14 @@ void Area::RenderDebug(SDL_Surface *dest, const graphics::Sprite *tileset, const
                if (tile.BlocksWest()) {
                        sdl::VerticalLine(dest, offset, tileset->Height(), color);
                }
+               if (tile.IsLadder()) {
+                       SDL_Rect rect;
+                       rect.x = offset.X() + (tileset->Width() / 2) - 2;
+                       rect.y = offset.Y();
+                       rect.w = 4;
+                       rect.h = tileset->Height();
+                       SDL_FillRect(dest, &rect, color);
+               }
        }
 }
 
@@ -93,7 +108,7 @@ void Area::CreateTypeDescription() {
        td.SetSize(sizeof(Area));
 
        td.AddField("battlebg", FieldDescription(((char *)&a.battlebg) - ((char *)&a), Interpreter::IMAGE_ID).SetReferenced());
-       td.AddField("tiles", FieldDescription(((char *)&a.tiles) - ((char *)&a), Tile::TYPE_ID).SetReferenced().SetAggregate());
+       td.AddField("tiles", FieldDescription(((char *)&a.tiles) - ((char *)&a), Tile::TYPE_ID).SetAggregate());
        td.AddField("width", FieldDescription(((char *)&a.width) - ((char *)&a), Interpreter::NUMBER_ID));
 }