]> git.localhorst.tv Git - l2e.git/blobdiff - src/map/Map.cpp
moved map data to maps.l2s
[l2e.git] / src / map / Map.cpp
index 1c55eaf0690a552d470efcbb97a4be5ffe2ca2dd..3f05962a43b2e55db519f84565b362b16d748cc0 100644 (file)
 #include "Tile.h"
 #include "Trigger.h"
 #include "../graphics/Sprite.h"
+#include "../loader/TypeDescription.h"
 #include "../sdl/utility.h"
 
 #include <stdexcept>
 
 using geometry::Vector;
+using loader::FieldDescription;
+using loader::TypeDescription;
 
 namespace map {
 
@@ -149,4 +152,31 @@ void Map::RenderDebug(SDL_Surface *dest, const Vector<int> &inOffset) const {
        }
 }
 
+
+void Map::CreateTypeDescription() {
+       Map m;
+
+       int areaId(TypeDescription::GetTypeId("Area"));
+       int entityId(TypeDescription::GetTypeId("Entity"));
+       int imageId(TypeDescription::GetTypeId("Image"));
+       int numberId(TypeDescription::GetTypeId("Number"));
+       int spriteId(TypeDescription::GetTypeId("Sprite"));
+       int triggerId(TypeDescription::GetTypeId("Trigger"));
+
+       TypeDescription &td(TypeDescription::CreateOrGet("Map"));
+       td.SetConstructor(&Construct);
+       td.SetSize(sizeof(Map));
+
+       td.AddField("tileset", FieldDescription(((char *)&m.tileset) - ((char *)&m), spriteId).SetReferenced());
+       td.AddField("battlebg", FieldDescription(((char *)&m.battlebg) - ((char *)&m), imageId).SetReferenced());
+       td.AddField("areas", FieldDescription(((char *)&m.areas) - ((char *)&m), areaId).SetReferenced().SetAggregate());
+       td.AddField("triggers", FieldDescription(((char *)&m.triggers) - ((char *)&m), triggerId).SetReferenced().SetAggregate());
+       td.AddField("entities", FieldDescription(((char *)&m.entities) - ((char *)&m), entityId).SetReferenced().SetAggregate());
+       td.AddField("width", FieldDescription(((char *)&m.width) - ((char *)&m), numberId));
+}
+
+void Map::Construct(void *data) {
+       new (data) Map;
+}
+
 }