]> git.localhorst.tv Git - l2e.git/blobdiff - src/map/Map.h
check blocking flags of tiles in map state
[l2e.git] / src / map / Map.h
index 92c866b5ea6c66683d16bff72fc7710b8f959db6..340c76c707d691951a68afbc8de283fd36aecac4 100644 (file)
@@ -24,6 +24,8 @@ public:
 
 public:
        const graphics::Sprite *Tileset() const { return tileset; }
+       const Area &AreaAt(const geometry::Vector<int> &) const;
+       const Tile &TileAt(const geometry::Vector<int> &) const;
 
        void Render(SDL_Surface *dest, const geometry::Vector<int> &offset) const;