]> git.localhorst.tv Git - l2e.git/blobdiff - src/map/MapState.h
added advantage turn checking in MapState
[l2e.git] / src / map / MapState.h
index 89d235ddd631e22e0e99e93ac0d9d1b43031f950..2465ddf3526ea80e72ca7683388d02d49c2a3ed3 100644 (file)
@@ -1,10 +1,16 @@
 #ifndef MAP_MAPSTATE_H_
 #define MAP_MAPSTATE_H_
 
+namespace common {
+       struct GameConfig;
+}
+namespace map {
+       class Map;
+       class Trigger;
+}
+
 #include "Entity.h"
-#include "fwd.h"
 #include "../app/State.h"
-#include "../common/fwd.h"
 #include "../common/ScriptHost.h"
 #include "../common/ScriptRunner.h"
 #include "../math/Fixed.h"
@@ -65,6 +71,7 @@ private:
 
        void LockEntities();
        bool CheckMonster();
+       void LoadBattle(Entity &hero, Entity &monster);
 
        bool CheckLockTrigger();
        bool CheckMoveTrigger();
@@ -96,4 +103,4 @@ private:
 
 }
 
-#endif /* MAP_MAPSTATE_H_ */
+#endif