#include "fwd.h"
#include "../app/State.h"
#include "../common/fwd.h"
-#include "../geometry/Vector.h"
+#include "../math/Vector.h"
namespace menu {
virtual void UpdateWorld(float deltaT);
virtual void Render(SDL_Surface *);
- void RenderClasses(SDL_Surface *, const geometry::Vector<int> &) const;
+ void RenderClasses(SDL_Surface *, const math::Vector<int> &) const;
public:
int Width() const;