]> git.localhorst.tv Git - l2e.git/blobdiff - src/menu/CapsuleMenu.h
removed useless comments
[l2e.git] / src / menu / CapsuleMenu.h
index ce57bd280534bfbc9ff7720b71ca1f3c46a3d020..ae8d245d53d80cd695e935f258cb8201ff919e78 100644 (file)
@@ -1,10 +1,20 @@
 #ifndef MENU_CAPSULEMENU_H_
 #define MENU_CAPSULEMENU_H_
 
-#include "fwd.h"
+namespace common {
+       class Capsule;
+       struct GameConfig;
+}
+namespace math {
+       template<class>
+       class Vector;
+}
+namespace menu {
+       class PartyMenu;
+       struct Resources;
+}
+
 #include "../app/State.h"
-#include "../common/fwd.h"
-#include "../geometry/Vector.h"
 #include "../graphics/Menu.h"
 
 namespace menu {
@@ -17,10 +27,25 @@ public:
 
 public:
        virtual void HandleEvents(const app::Input &);
-       virtual void UpdateWorld(float deltaT);
+       virtual void UpdateWorld(Uint32 deltaT);
        virtual void Render(SDL_Surface *);
 
+       void RenderBackground(SDL_Surface *screen) const;
+       void RenderCapsule(SDL_Surface *screen, const math::Vector<int> &offset) const;
+       void RenderInfo(SDL_Surface *screen, const math::Vector<int> &offset) const;
+       void RenderWheel(SDL_Surface *screen, const math::Vector<int> &offset) const;
+       void RenderStats(SDL_Surface *screen, const math::Vector<int> &offset) const;
+       void RenderStatsLine(SDL_Surface *screen, const math::Vector<int> &offset, const char *name, int value) const;
+       void RenderMenu(SDL_Surface *screen, const math::Vector<int> &offset) const;
+
 public:
+       common::GameConfig &Game();
+       const common::GameConfig &Game() const;
+       Resources &Res();
+       const Resources &Res() const;
+       common::Capsule &GetCapsule();
+       const common::Capsule &GetCapsule() const;
+
        int Width() const;
        int Height() const;
 
@@ -32,22 +57,17 @@ private:
 
        virtual void OnResize(int width, int height);
 
-       const common::Capsule &GetCapsule() const;
-
-       void RenderBackground(SDL_Surface *screen) const;
-       void RenderCapsule(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
-       void RenderInfo(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
-       void RenderWheel(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
-       void RenderStats(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
-       void RenderStatsLine(SDL_Surface *screen, const geometry::Vector<int> &offset, const char *name, int value) const;
-       void RenderMenu(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
-
 private:
        PartyMenu *parent;
-       graphics::Menu<int> menu;
+       enum Choice {
+               CHOICE_FEED,
+               CHOICE_CHANGE,
+               CHOICE_NAME,
+       };
+       graphics::Menu<Choice> menu;
 
 };
 
 }
 
-#endif /* MENU_CAPSULEMENU_H_ */
+#endif