]> git.localhorst.tv Git - l2e.git/blobdiff - src/menu/EquipMenu.cpp
fade out after victory
[l2e.git] / src / menu / EquipMenu.cpp
index 8e509660ee302a81b50e457712dfbb3c60581fd0..1a433beae3d2fb95b24340e495b7828ff340041a 100644 (file)
@@ -13,6 +13,7 @@
 #include "../common/Stats.h"
 #include "../graphics/Font.h"
 #include "../graphics/Frame.h"
+#include "../math/Vector.h"
 
 using app::Input;
 using common::Hero;
@@ -42,8 +43,11 @@ EquipMenu::EquipMenu(PartyMenu *parent, int cursor)
 
 
 void EquipMenu::OnEnterState(SDL_Surface *) {
+       actionMenu.StartAnimation(Ctrl());
        equipmentMenu.SetInactive();
+       equipmentMenu.StartAnimation(Ctrl());
        inventoryMenu.SetInactive();
+       inventoryMenu.StartAnimation(Ctrl());
 }
 
 void EquipMenu::OnExitState(SDL_Surface *) {