]> git.localhorst.tv Git - l2e.git/blobdiff - src/menu/EquipMenu.h
removed useless comments
[l2e.git] / src / menu / EquipMenu.h
index 39380dcccd2d597ad2699754a069d86d4d9bd0cf..cf7e75b384b6d15af50d91ef5ac0047a9ece6749 100644 (file)
@@ -1,17 +1,19 @@
-/*
- * EquipMenu.h
- *
- *  Created on: Nov 18, 2012
- *      Author: holy
- */
-
 #ifndef MENU_EQUIPMENU_H_
 #define MENU_EQUIPMENU_H_
 
-#include "fwd.h"
+namespace common {
+       class Hero;
+       class Item;
+}
+namespace math {
+       template<class>
+       class Vector;
+}
+namespace menu {
+       class PartyMenu;
+}
+
 #include "../app/State.h"
-#include "../common/fwd.h"
-#include "../geometry/Vector.h"
 #include "../graphics/Menu.h"
 
 namespace menu {
@@ -24,7 +26,7 @@ public:
 
 public:
        virtual void HandleEvents(const app::Input &);
-       virtual void UpdateWorld(float deltaT);
+       virtual void UpdateWorld(Uint32 deltaT);
        virtual void Render(SDL_Surface *);
 
 public:
@@ -42,16 +44,24 @@ private:
        void NextHero();
        void PreviousHero();
 
+       common::Hero &GetHero();
        const common::Hero &GetHero() const;
 
        void LoadEquipment();
+       void RemoveAllEquipment();
+       void RemoveItem();
+       void DropItem();
+
+       bool InventoryVisible() const;
+       void LoadInventory();
+       void EquipSelected();
 
-       void RenderStatus(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
-       void RenderStats(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
-       void RenderStatsLine(const char *label, int number, SDL_Surface *screen, const geometry::Vector<int> &position) const;
-       void RenderEquipmentMenu(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
-       void RenderActionMenu(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
-       void RenderInventoryMenu(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
+       void RenderStatus(SDL_Surface *screen, const math::Vector<int> &offset) const;
+       void RenderStats(SDL_Surface *screen, const math::Vector<int> &offset) const;
+       void RenderStatsLine(const char *label, int number, SDL_Surface *screen, const math::Vector<int> &position) const;
+       void RenderEquipmentMenu(SDL_Surface *screen, const math::Vector<int> &offset) const;
+       void RenderActionMenu(SDL_Surface *screen, const math::Vector<int> &offset) const;
+       void RenderInventoryMenu(SDL_Surface *screen, const math::Vector<int> &offset) const;
 
 private:
        PartyMenu *parent;
@@ -71,4 +81,4 @@ private:
 
 }
 
-#endif /* MENU_EQUIPMENU_H_ */
+#endif