]> git.localhorst.tv Git - l2e.git/blobdiff - src/menu/InventoryMenu.cpp
switched geometric scalars from floating to fixed
[l2e.git] / src / menu / InventoryMenu.cpp
index eb74ab8b5ea899a5220c2e959a5c37f92c3666c1..9a4bf13e7ab0efc9db6afa3f6262da0618960bb8 100644 (file)
@@ -2,6 +2,7 @@
 
 #include "PartyMenu.h"
 #include "Resources.h"
+#include "../app/Application.h"
 #include "../app/Input.h"
 #include "../common/GameConfig.h"
 #include "../common/GameState.h"
@@ -13,7 +14,7 @@
 using app::Input;
 using common::Inventory;
 using common::Item;
-using geometry::Vector;
+using math::Vector;
 using graphics::Font;
 using graphics::Frame;
 using std::swap;
@@ -136,7 +137,7 @@ void InventoryMenu::HandleEvents(const Input &input) {
        }
 }
 
-void InventoryMenu::UpdateWorld(float deltaT) {
+void InventoryMenu::UpdateWorld(Uint32 deltaT) {
 
 }