]> git.localhorst.tv Git - l2e.git/blobdiff - src/menu/PartyMenu.cpp
switched geometric scalars from floating to fixed
[l2e.git] / src / menu / PartyMenu.cpp
index f3176b3f70981aa4fe66c942b3d4ea4bd9d6aa8c..46e271bd70218fc95f8d889d6b74f703f9021b2d 100644 (file)
 #include "../app/Input.h"
 #include "../common/GameConfig.h"
 #include "../common/GameState.h"
-#include "../geometry/Vector.h"
+#include "../math/Vector.h"
 #include "../graphics/Font.h"
 #include "../graphics/Frame.h"
 #include "../graphics/Texture.h"
 
 using app::Input;
 using common::GameConfig;
-using geometry::Vector;
+using math::Vector;
 
 namespace menu {
 
@@ -126,7 +126,7 @@ void PartyMenu::HandleEvents(const Input &input) {
        }
 }
 
-void PartyMenu::UpdateWorld(float deltaT) {
+void PartyMenu::UpdateWorld(Uint32 deltaT) {
 
 }