-/*
- * PartyMenu.h
- *
- * Created on: Oct 21, 2012
- * Author: holy
- */
-
#ifndef MENU_PARTYMENU_H_
#define MENU_PARTYMENU_H_
geometry::Vector<int> StatusOffset(int index) const;
const HeroStatus &GetHeroStatus(int index) const { return status[index]; }
- static void OnStatusSelect(PartyMenu *, int);
+ static void OnEquipSelect(void *, int);
+ static void OnSpellSelect(void *, int);
+ static void OnStatusSelect(void *, int);
private:
virtual void OnEnterState(SDL_Surface *screen);