#ifndef MENU_RESOURCES_H_
#define MENU_RESOURCES_H_
-#include "../graphics/fwd.h"
+namespace graphics {
+ class CharSelect;
+ class Font;
+ class Frame;
+ struct MenuProperties;
+ class Sprite;
+ class Texture;
+}
namespace menu {
graphics::CharSelect *capsuleNameCharSelectTemplate;
+ graphics::Sprite *capsuleSelectTopLeft;
+ graphics::Sprite *capsuleSelectTopRight;
+ graphics::Sprite *capsuleSelectTopRepeat;
+ graphics::Sprite *capsuleSelectBottomLeft;
+ graphics::Sprite *capsuleSelectBottomRight;
+ graphics::Sprite *capsuleSelectBottomRepeat;
+ graphics::Texture *capsuleSelectLeftRepeat;
+ graphics::Texture *capsuleSelectRightRepeat;
+ graphics::Sprite *capsuleSelectLadder;
+ graphics::Sprite *capsuleSelectCursor;
+
+ graphics::Sprite *capsuleAlignmentWheel;
+ graphics::Sprite *capsuleAlignmentCursor;
+
+ graphics::Sprite *capsuleGrowthLabel;
+ graphics::Sprite *capsuleGrowthBar;
+ graphics::Sprite *capsuleGrowthBarFilled;
+
Resources();
static void CreateTypeDescription();
}
-#endif /* MENU_RESOURCES_H_ */
+#endif