graphics::MenuProperties *scenarioMenuProperties;
const char *scenarioMenuHeadline;
+ graphics::Texture *capsulebg;
+
+ graphics::MenuProperties *capsuleMenuProperties;
+
+ const char *capsuleFeedLabel;
+ const char *capsuleChangeLabel;
+ const char *capsuleNameLabel;
+ const char *capsuleClassLabel;
+ const char *capsuleAlignmentLabel;
+ const char *capsuleTribeLabel;
+ const char *capsuleAttack1Label;
+ const char *capsuleAttack2Label;
+ const char *capsuleAttack3Label;
+
Resources();
static void CreateTypeDescription();