#include "fwd.h"
#include "../app/State.h"
#include "../common/fwd.h"
-#include "../geometry/Vector.h"
+#include "../math/Vector.h"
#include "../graphics/Menu.h"
namespace menu {
void LoadItems();
- void RenderHeadline(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
- void RenderItems(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
+ void RenderHeadline(SDL_Surface *screen, const math::Vector<int> &offset) const;
+ void RenderItems(SDL_Surface *screen, const math::Vector<int> &offset) const;
private:
PartyMenu *parent;