]> git.localhorst.tv Git - l2e.git/blobdiff - src/menu/SelectHero.cpp
added equipment in stats screen
[l2e.git] / src / menu / SelectHero.cpp
index 723414ff95164d051c6d5a93c3e5eb7ba4b257a1..74e6f88ad9fd1a67310c653da7402dfb0f6e1dfc 100644 (file)
@@ -123,10 +123,9 @@ void SelectHero::Render(SDL_Surface *screen) {
 }
 
 void SelectHero::RenderCursor(SDL_Surface *screen) const {
-       const HeroStatus &status(parent->GetHeroStatus(cursor));
        Vector<int> position(
                        0, Game().state->party[cursor]->BattleSprite()->Height());
-       position += status.Position() + parent->StatusOffset();
+       position += parent->StatusOffset(cursor);
        Res().heroCursor->Draw(screen, position);
 }