]> git.localhorst.tv Git - l2e.git/blobdiff - src/menu/SelectHero.cpp
switched geometric scalars from floating to fixed
[l2e.git] / src / menu / SelectHero.cpp
index 12690dbeabe22998d678664b359e3e4b84a52e0c..ffc21a3bbc1a5875f39ffb87ad915ea33f4eb79a 100644 (file)
@@ -1,10 +1,3 @@
-/*
- * SelectHero.cpp
- *
- *  Created on: Oct 22, 2012
- *      Author: holy
- */
-
 #include "SelectHero.h"
 
 #include "HeroStatus.h"
 #include "../common/GameConfig.h"
 #include "../common/GameState.h"
 #include "../common/Hero.h"
-#include "../geometry/Vector.h"
+#include "../math/Vector.h"
 #include "../graphics/Sprite.h"
 
 using app::Input;
-using geometry::Vector;
+using math::Vector;
 
 namespace menu {
 
@@ -112,7 +105,7 @@ const Resources &SelectHero::Res() const {
 }
 
 
-void SelectHero::UpdateWorld(float deltaT) {
+void SelectHero::UpdateWorld(Uint32 deltaT) {
 
 }