]> git.localhorst.tv Git - l2e.git/blobdiff - src/menu/StatusMenu.h
added menu to status screen
[l2e.git] / src / menu / StatusMenu.h
index 61082d4d95903d94b21413a6ba2f14c1854d3612..5f6f986eb465b69ba87434de87b3fd138aaac40c 100644 (file)
@@ -12,6 +12,7 @@
 #include "../app/State.h"
 #include "../common/fwd.h"
 #include "../geometry/Vector.h"
+#include "../graphics/Menu.h"
 
 namespace menu {
 
@@ -41,15 +42,24 @@ private:
        void NextHero();
        void PreviousHero();
 
+       const common::Hero &GetHero() const;
+
        void RenderStatus(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
        void RenderStats(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
        void RenderStatsLine(const char *label, int number, SDL_Surface *screen, const geometry::Vector<int> &position) const;
        void RenderEquipment(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
        void RenderEquipmentLine(const common::Item *, SDL_Surface *screen, const geometry::Vector<int> &position) const;
+       /// @param offset the top right corner!
+       void RenderExperience(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
+       /// @param offset the top right corner!
+       void RenderNextLevel(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
+       void RenderIkari(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
+       void RenderMenu(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
 
 private:
        PartyMenu *parent;
        int cursor;
+       graphics::Menu<int> menu;
 
 };