class InitScreen {
public:
- InitScreen(int width, int height, int bpp = 32, Sint32 flags = SDL_HWSURFACE | SDL_DOUBLEBUF);
+ InitScreen(int width, int height, int bpp = 32, Sint32 flags = SDL_HWSURFACE | SDL_DOUBLEBUF | SDL_RESIZABLE);
virtual ~InitScreen(void);
private:
InitScreen(const InitScreen &);