#include "FixedText.hpp"
#include "MessageBox.hpp"
#include "../graphics/EntityMesh.hpp"
-#include "../graphics/OutlineMesh.hpp"
+#include "../graphics/PrimitiveMesh.hpp"
#include <glm/glm.hpp>
const Player &player;
// block focus
- OutlineMesh outline;
+ PrimitiveMesh outline;
glm::mat4 outline_transform;
bool outline_visible;
IntervalTimer msg_timer;
// crosshair
- OutlineMesh crosshair;
+ PrimitiveMesh crosshair;
};