+include "items.l2h"
+
Sprite flashSprite1 {
image: :"flash.png",
size: <96, 96>
{ column: 0, row: 0, disposition: < 0, -16> }
]
},
+ upgradeItem: darkFruitItem,
+ upgradeClass: 4,
+ hunger: 0,
healthBoost: 208,
statBoost: Stats {
atp: 38,
{ column: 0, row: 0, disposition: < 0, -16> }
]
},
+ upgradeItem: holyFruitItem,
+ upgradeClass: 3,
+ hunger: 0,
healthBoost: 208,
statBoost: Stats {
atp: 38,