gut: 6,
mgr: 6
},
- expReward: 2,
+ expReward: 8,
goldReward: 5,
attackAnimation: ComplexAnimation {
sprite: lizardSprite,
gut: 100,
mgr: 10
},
- ladder: [
- 10
+ ladder: [ LevelUp
+ // insensible test data
+ { exp: 10, maxHP: 5, maxMP: 3, atp: 2, str: 1 }
],
useMask: maskMaxim,
attackAnimation: ComplexAnimation {