gut: 6,
mgr: 6
},
+ expReward: 8,
+ goldReward: 5,
attackAnimation: ComplexAnimation {
sprite: lizardSprite,
frametime: fourFramesTime,
gut: 100,
mgr: 10
},
- ladder: [
- 10
+ ladder: [ LevelUp
+ // insensible test data
+ { exp: 10, maxHP: 5, maxMP: 3, atp: 2, str: 1 }
],
useMask: maskMaxim,
attackAnimation: ComplexAnimation {
framecount: 6,
repeat: true
}
-SimpleAnimation menuActiveCursorAnimation {
+ComplexAnimation menuActiveCursorAnimation {
sprite: menuActiveCursor,
frametime: fourFramesTime,
- framecount: 5,
- repeat: true
+ repeat: true,
+ frames:
+ [ ComplexAnimationFrame
+ { row: 0 },
+ { row: 0 },
+ { row: 0 },
+ { row: 0 },
+ { row: 0 },
+ { row: 0 },
+ { row: 0 },
+ { row: 0 },
+ { row: 1 },
+ { row: 2 },
+ { row: 3 },
+ { row: 4 }
+ ]
}
export MenuResources menuResources {