gut: 6,
mgr: 6
},
+ expReward: 8,
+ goldReward: 5,
attackAnimation: ComplexAnimation {
sprite: lizardSprite,
frametime: fourFramesTime,
framecount: 6,
repeat: true
}
-SimpleAnimation menuActiveCursorAnimation {
+ComplexAnimation menuActiveCursorAnimation {
sprite: menuActiveCursor,
frametime: fourFramesTime,
- framecount: 5,
- repeat: true
+ repeat: true,
+ frames:
+ [ ComplexAnimationFrame
+ { row: 0 },
+ { row: 0 },
+ { row: 0 },
+ { row: 0 },
+ { row: 0 },
+ { row: 0 },
+ { row: 0 },
+ { row: 0 },
+ { row: 1 },
+ { row: 2 },
+ { row: 3 },
+ { row: 4 }
+ ]
}
export MenuResources menuResources {