"unexpected size of vec3i",
size_t(12), sizeof(glm::ivec3)
);
- CPPUNIT_ASSERT_EQUAL_MESSAGE(
- "unexpected size of quat",
- size_t(16), sizeof(glm::quat)
- );
- CPPUNIT_ASSERT_EQUAL_MESSAGE(
- "unexpected size of entity state",
- size_t(64), sizeof(EntityState)
- );
}
void PacketTest::testControl() {
void PacketTest::testJoin() {
auto pack = Packet::Make<Packet::Join>(udp_pack);
- AssertPacket("Join", 2, 68, 100, pack);
+ AssertPacket("Join", 2, 54, 86, pack);
Entity write_entity;
write_entity.ID(534574);
void PacketTest::testPlayerUpdate() {
auto pack = Packet::Make<Packet::PlayerUpdate>(udp_pack);
- AssertPacket("PlayerUpdate", 4, 76, pack);
+ AssertPacket("PlayerUpdate", 4, 62, pack);
EntityState write_state;
write_state.chunk_pos = { 7, 2, -3 };
void PacketTest::testSpawnEntity() {
auto pack = Packet::Make<Packet::SpawnEntity>(udp_pack);
- AssertPacket("SpawnEntity", 5, 100, 132, pack);
+ AssertPacket("SpawnEntity", 5, 87, 118, pack);
Entity write_entity;
write_entity.ID(534574);
pack.WriteEntity(write_entity);
uint32_t entity_id;
- uint32_t skeleton_id;
+ uint32_t model_id;
Entity read_entity;
pack.ReadEntityID(entity_id);
- pack.ReadSkeletonID(skeleton_id);
+ pack.ReadModelID(model_id);
pack.ReadEntity(read_entity);
CPPUNIT_ASSERT_EQUAL_MESSAGE(
write_entity.ID(), entity_id
);
CPPUNIT_ASSERT_EQUAL_MESSAGE(
- "skeleton ID not correctly transported in SpawnEntity packet",
- write_entity.GetModel().GetModel().ID(), skeleton_id
+ "model ID not correctly transported in SpawnEntity packet",
+ write_entity.GetModel().GetModel().ID(), model_id
);
AssertEqual(
"entity state not correctly transported in PlayerUpdate packet",
void PacketTest::testEntityUpdate() {
auto pack = Packet::Make<Packet::EntityUpdate>(udp_pack);
- AssertPacket("EntityUpdate", 7, 4, 480, pack);
+ AssertPacket("EntityUpdate", 7, 16, 466, pack);
pack.length = Packet::EntityUpdate::GetSize(3);
CPPUNIT_ASSERT_EQUAL_MESSAGE(
"length not correctly set in EntityUpdate packet",
- size_t(4 + 3 * 68), pack.length
+ size_t(16 + 3 * 45), pack.length
);
uint32_t write_count = 3;
- uint32_t read_count;
+ glm::ivec3 write_base(8, -15, 1);
pack.WriteEntityCount(write_count);
+ pack.WriteChunkBase(write_base);
+
+ uint32_t read_count;
+ glm::ivec3 read_base;
pack.ReadEntityCount(read_count);
+ pack.ReadChunkBase(read_base);
+
CPPUNIT_ASSERT_EQUAL_MESSAGE(
"entity count not correctly transported in EntityUpdate packet",
write_count, read_count
);
+ AssertEqual(
+ "chunk base not correctly transported in EntityUpdate packet",
+ write_base, read_base
+ );
Entity write_entity;
write_entity.ID(8567234);
write_entity.GetState().velocity = { 0.025f, 0.001f, 0.0f };
write_entity.GetState().orient = { 1.0f, 0.0f, 0.0f, 0.0f };
write_entity.GetState().ang_vel = { 0.01f, 0.00302f, 0.0985f };
- pack.WriteEntity(write_entity, 1);
- pack.WriteEntity(write_entity, 0);
- pack.WriteEntity(write_entity, 2);
+ pack.WriteEntity(write_entity, write_base, 1);
+ pack.WriteEntity(write_entity, write_base, 0);
+ pack.WriteEntity(write_entity, write_base, 2);
uint32_t read_id;
EntityState read_state;
pack.ReadEntityID(read_id, 1);
- pack.ReadEntityState(read_state, 1);
+ pack.ReadEntityState(read_state, write_base, 1);
CPPUNIT_ASSERT_EQUAL_MESSAGE(
"entity ID not correctly transported in EntityUpdate packet",
write_entity.ID(), read_id
void PacketTest::testPlayerCorrection() {
auto pack = Packet::Make<Packet::PlayerCorrection>(udp_pack);
- AssertPacket("PlayerCorrection", 8, 66, pack);
+ AssertPacket("PlayerCorrection", 8, 52, pack);
uint16_t write_seq = 50050;
uint16_t read_seq;
);
AssertEqual(
message + ": bad block position",
- expected.block_pos, actual.block_pos
+ expected.block_pos, actual.block_pos, 16.0f/65535.0f // that's about the max accuracy that packing's going to give us
);
AssertEqual(
message + ": bad velocity",