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initialized monster animations and enabled -Wall compiler flag
[l2e.git] / Debug / sources.mk
2012-08-09 Daniel Karbachadded Item data structure
2012-08-07 Daniel Karbachsplit battle state into (so far) 2 states
2012-08-06 Daniel Karbachadded Input class for handling user input
2012-08-06 Daniel Karbachadded basic vector class + a small set of operators
2012-08-05 Daniel Karbachadded Point class
2012-08-05 Daniel Karbachadded simple sprite class
2012-08-05 Daniel Karbachadded basic application class
2012-08-03 Daniel Karbachadded battle/monster file structure
2012-08-01 Daniel Karbachadded SDL initialization classes
2012-08-01 Daniel Karbachadded main function