]> git.localhorst.tv Git - l2e.git/history - src/battle/Hero.h
added basic map classes
[l2e.git] / src / battle / Hero.h
2012-09-29 Daniel Karbachadded forwarding headers
2012-09-10 Daniel Karbachadded constructors for described types
2012-09-09 Daniel Karbachadded type description of Hero
2012-08-22 Daniel Karbachmerged Point into Vector
2012-08-21 Daniel Karbachmoved hero position to Hero
2012-08-21 Daniel Karbachmoved spell and ikari menu initialization to Hero
2012-08-21 Daniel Karbachmoved some Hero related stuff out of BattleState
2012-08-20 Daniel Karbachadded animation runners to Hero and Monster
2012-08-19 Daniel Karbachadded simple damage calculation formula
2012-08-19 Daniel Karbachapply damage indicated by attack selection
2012-08-15 Daniel Karbachadded sword attack animation
2012-08-14 Daniel Karbachalternate approach to battle animation
2012-08-14 Daniel Karbachadded Maxim's melee animation
2012-08-12 Daniel Karbachadded complex attack and spell animations
2012-08-11 Daniel Karbachadded simple attack animations
2012-08-11 Daniel Karbachadded information about animation frames
2012-08-10 Daniel Karbachdamn, I was right about max IP in the first place
2012-08-10 Daniel Karbachadded Maxim's IP attacks
2012-08-10 Daniel Karbachadded hero equipment
2012-08-10 Daniel Karbachadded spells
2012-08-08 Daniel Karbachadded spell selection battle state
2012-08-08 Daniel Karbachadded realistic test data
2012-08-08 Daniel Karbachfixed Hero's relative IP calculation
2012-08-07 Daniel Karbachadded battle move menu
2012-08-06 Daniel Karbachadded Hero class for battle state