]> git.localhorst.tv Git - l2e.git/history - src/battle/Monster.h
trigger handling in map state
[l2e.git] / src / battle / Monster.h
2012-09-29 Daniel Karbachadded forwarding headers
2012-09-11 Daniel Karbachfixed type of monster number properties
2012-09-10 Daniel Karbachadded constructors for described types
2012-09-09 Daniel Karbachadded type description of Monster
2012-08-22 Daniel Karbachmerged Point into Vector
2012-08-21 Daniel Karbachmoved monster's position to Monster
2012-08-21 Daniel Karbachmoved monsters' attack choices to Monster
2012-08-20 Daniel Karbachadded animation runners to Hero and Monster
2012-08-19 Daniel Karbachadded melee animation of monsters
2012-08-19 Daniel Karbachadded monster's attack animation
2012-08-19 Daniel Karbachadded simple damage calculation formula
2012-08-19 Daniel Karbachapply damage indicated by attack selection
2012-08-10 Daniel Karbachadded dummy state that echoes all selected attacks
2012-08-10 Daniel Karbachadded attack targets selection state
2012-08-07 Daniel Karbachadded battle move menu
2012-08-06 Daniel Karbachadded monster drawing routine in battle state
2012-08-05 Daniel Karbachadded simple sprite class
2012-08-03 Daniel Karbachadded battle/monster file structure