]> git.localhorst.tv Git - l2e.git/history - src/battle/states/PerformAttacks.cpp
renamed BattleState's GetItemMenu -> ItemMenu
[l2e.git] / src / battle / states / PerformAttacks.cpp
2012-08-21 Daniel Karbachremoved redundant BattleState::MonsterAttackChoiceAt...
2012-08-21 Daniel Karbachremoved redundant BattleState::AttackChoiceAt(int)
2012-08-20 Daniel Karbachput animations in place
2012-08-20 Daniel Karbachadjusted PerformAttacks' usage of animations
2012-08-20 Daniel Karbachreduced title bar time
2012-08-20 Daniel Karbachadded numbers animation for monsters' attacks
2012-08-19 Daniel Karbachadded melee animation of monsters
2012-08-19 Daniel Karbachadded some assertions
2012-08-19 Daniel Karbachrun monsters' attack animation
2012-08-19 Daniel Karbachapply damage indicated by attack selection
2012-08-19 Daniel Karbachmoved attack order to battle state
2012-08-15 Daniel Karbachadded sword attack animation
2012-08-14 Daniel Karbachalternate approach to battle animation
2012-08-14 Daniel Karbachadded Maxim's melee animation
2012-08-13 Daniel Karbachrenamed BattleState's background functions
2012-08-12 Daniel Karbachadded number animation
2012-08-12 Daniel Karbachreworked PerformAttacks
2012-08-12 Daniel Karbachadded complex attack and spell animations
2012-08-11 Daniel Karbachrenamed Animation to SimpleAnimation
2012-08-11 Daniel Karbachadded simple attack animations
2012-08-11 Daniel Karbachadded small hero tags (used in battle animation and...
2012-08-11 Daniel Karbachremoved direct access to battle's monsters vector
2012-08-11 Daniel Karbachmade battle's heroes into an array
2012-08-10 Daniel Karbachadded dummy state that echoes all selected attacks