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postponed attack type decision to their respective states
[l2e.git] / src / battle / states / SelectSpell.cpp
2012-08-09 Daniel Karbachpostponed attack type decision to their respective...
2012-08-08 Daniel Karbachuse font size for spell frame height calculation
2012-08-08 Daniel Karbachfixed scrolling in Menu
2012-08-08 Daniel Karbachinterpret user input in spell selection
2012-08-08 Daniel Karbachadded spell menu's headline
2012-08-08 Daniel Karbachadded rough implementation of a Menu
2012-08-08 Daniel Karbachadded struct for battle resources
2012-08-08 Daniel Karbachadded spell selection battle state