]> git.localhorst.tv Git - l2e.git/history - src/graphics
changed number animation prototype to plain animation pointer
[l2e.git] / src / graphics /
2012-08-20 Daniel Karbachyet more stuff for AnimationRunner
2012-08-20 Daniel Karbachfixed timer type in AnimationRunner::Clear()
2012-08-20 Daniel Karbachbroadened animation runner interface
2012-08-20 Daniel Karbachsplit animation running from animation definition
2012-08-14 Daniel Karbachalternate approach to battle animation
2012-08-12 Daniel Karbachadded number animation
2012-08-12 Daniel Karbachexpose timing information in Animation
2012-08-12 Daniel Karbachadded sprite accessors to Animation
2012-08-12 Daniel Karbachadded offsetabiliy to animations
2012-08-12 Daniel Karbachpass point as reference in graphics Draw functions
2012-08-11 Daniel Karbachadded ComplexAnimation
2012-08-11 Daniel Karbachrenamed Animation to SimpleAnimation
2012-08-11 Daniel Karbachadded simple attack animations
2012-08-11 Daniel Karbachadded animation class
2012-08-11 Daniel Karbachforced fonts to use the data's charset
2012-08-10 Daniel Karbachreworked gauges to better reflect the original ones
2012-08-10 Daniel Karbachadded second column in ikari menu
2012-08-10 Daniel Karbachfixed positioning in Font when number is 0
2012-08-10 Daniel Karbachadded attack targets selection state
2012-08-09 Daniel Karbachreworked Menu to include an optional number
2012-08-09 Daniel Karbachadded some information about menus
2012-08-09 Daniel Karbachadded icons for item select
2012-08-08 Daniel Karbachfixed scrolling in Menu
2012-08-08 Daniel Karbachinterpret user input in spell selection
2012-08-08 Daniel Karbachadded cursor sprite for menu
2012-08-08 Daniel Karbachadded a "disabled" font
2012-08-08 Daniel Karbachadded ability to disable menu entries
2012-08-08 Daniel Karbachmoved spell menu template to resources
2012-08-08 Daniel Karbachadded rough implementation of a Menu
2012-08-08 Daniel Karbachadded center positioning for Sprite
2012-08-08 Daniel Karbachadded string support in Font
2012-08-08 Daniel Karbachadded simple font implementation
2012-08-08 Daniel Karbachchanged gauge level interpretation
2012-08-08 Daniel Karbachadded gauges for health, mana, and ikari displays
2012-08-07 Daniel Karbachadded Frame class for drawing bordered windows
2012-08-07 Daniel Karbachadded ugly fallback for missing sprite surfaces
2012-08-06 Daniel Karbachbetter positioning of monsters
2012-08-05 Daniel Karbachadded Point class
2012-08-05 Daniel Karbachadded simple sprite class