]> git.localhorst.tv Git - l2e.git/history - src/graphics
hook alternate cursor in inventory menu
[l2e.git] / src / graphics /
2012-11-11 Daniel Karbachhook alternate cursor in inventory menu
2012-11-11 Daniel KarbachMerge branch 'master' into menus
2012-11-04 Daniel Karbachadded basic (non-functional) inventory menu
2012-10-31 Daniel Karbachadded right aligning font drawing functions
2012-10-21 Daniel Karbachadded wrap options for menu properties
2012-10-21 Daniel Karbachchanged Frame implementation
2012-10-21 Daniel Karbachadded texture class
2012-10-18 Daniel Karbachswitched to static type IDs
2012-10-17 Daniel Karbachremoved now superfluous Application parameter to State...
2012-10-17 Daniel Karbachstore an application handle in each state
2012-10-17 Daniel Karbachwrapped some virtual State methods in non-virtual calls
2012-10-17 Daniel Karbachrenamed app::State's Resize -> OnResize
2012-10-16 Daniel Karbachrenamed state callbacks
2012-10-12 Daniel Karbachmade targetless camera possible
2012-10-08 Daniel Karbachadded textual type/field descriptions and wiki mode
2012-10-08 Daniel Karbachadded lead in/out time option for ColorFade
2012-10-07 Daniel Karbachadded ColorFade to graphics fwd.h
2012-10-07 Daniel Karbachadded color fading state
2012-10-02 Daniel Karbachframe shiftability in animation runner
2012-10-02 Daniel Karbachchanged how animation runners handle sprite overrides
2012-09-30 Daniel Karbachchanged camera target to float
2012-09-29 Daniel Karbachadded camera class
2012-09-29 Daniel Karbachadded forwarding headers
2012-09-10 Daniel Karbachadded constructors for described types
2012-09-10 Daniel Karbachremoved type resolution from Animation::addFields
2012-09-10 Daniel Karbachconverted pseudo-fields into real ones
2012-09-09 Daniel Karbachreordered type description creation to avoid reallocation
2012-09-09 Daniel Karbachfixed some issues to get it to compile again
2012-09-09 Daniel Karbachadded type description of Sprite
2012-09-09 Daniel Karbachadded type description of MenuProperties
2012-09-05 Daniel Karbachadded type description of Gauge
2012-09-05 Daniel Karbachadded type description of Frame
2012-09-05 Daniel Karbachadded type description of Font
2012-09-05 Daniel Karbachadded type description of complex animation
2012-09-05 Daniel Karbachadded type description of simple animation
2012-09-03 Daniel KarbachMerge branch 'loader'
2012-09-02 Daniel Karbachextracted menu properties to a non-template struct
2012-09-02 Daniel Karbachadded interpretation of colors
2012-08-31 Daniel Karbachmade Gauge default constructible
2012-08-31 Daniel Karbachmade Frame default constructible
2012-08-31 Daniel Karbachmade Font default constructible
2012-08-28 Daniel Karbachadded setters for animations
2012-08-28 Daniel Karbachmade Sprite default constructible
2012-08-25 Daniel Karbachmoved TODOs to tracker
2012-08-22 Daniel Karbachswitched some (x,y) and (w,h) pairs to vectors
2012-08-22 Daniel Karbachmerged Point into Vector
2012-08-20 Daniel Karbachyet more stuff for AnimationRunner
2012-08-20 Daniel Karbachfixed timer type in AnimationRunner::Clear()
2012-08-20 Daniel Karbachbroadened animation runner interface
2012-08-20 Daniel Karbachsplit animation running from animation definition
2012-08-14 Daniel Karbachalternate approach to battle animation
2012-08-12 Daniel Karbachadded number animation
2012-08-12 Daniel Karbachexpose timing information in Animation
2012-08-12 Daniel Karbachadded sprite accessors to Animation
2012-08-12 Daniel Karbachadded offsetabiliy to animations
2012-08-12 Daniel Karbachpass point as reference in graphics Draw functions
2012-08-11 Daniel Karbachadded ComplexAnimation
2012-08-11 Daniel Karbachrenamed Animation to SimpleAnimation
2012-08-11 Daniel Karbachadded simple attack animations
2012-08-11 Daniel Karbachadded animation class
2012-08-11 Daniel Karbachforced fonts to use the data's charset
2012-08-10 Daniel Karbachreworked gauges to better reflect the original ones
2012-08-10 Daniel Karbachadded second column in ikari menu
2012-08-10 Daniel Karbachfixed positioning in Font when number is 0
2012-08-10 Daniel Karbachadded attack targets selection state
2012-08-09 Daniel Karbachreworked Menu to include an optional number
2012-08-09 Daniel Karbachadded some information about menus
2012-08-09 Daniel Karbachadded icons for item select
2012-08-08 Daniel Karbachfixed scrolling in Menu
2012-08-08 Daniel Karbachinterpret user input in spell selection
2012-08-08 Daniel Karbachadded cursor sprite for menu
2012-08-08 Daniel Karbachadded a "disabled" font
2012-08-08 Daniel Karbachadded ability to disable menu entries
2012-08-08 Daniel Karbachmoved spell menu template to resources
2012-08-08 Daniel Karbachadded rough implementation of a Menu
2012-08-08 Daniel Karbachadded center positioning for Sprite
2012-08-08 Daniel Karbachadded string support in Font
2012-08-08 Daniel Karbachadded simple font implementation
2012-08-08 Daniel Karbachchanged gauge level interpretation
2012-08-08 Daniel Karbachadded gauges for health, mana, and ikari displays
2012-08-07 Daniel Karbachadded Frame class for drawing bordered windows
2012-08-07 Daniel Karbachadded ugly fallback for missing sprite surfaces
2012-08-06 Daniel Karbachbetter positioning of monsters
2012-08-05 Daniel Karbachadded Point class
2012-08-05 Daniel Karbachadded simple sprite class