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2012-10-02 | Daniel Karbach | start/stop animation of player character | blob | commitdiff | raw |
2012-09-30 | Daniel Karbach | added grid lock checking in map state | blob | commitdiff | raw | diff to current |
2012-09-30 | Daniel Karbach | initialize MapState::nextDirection | blob | commitdiff | raw | diff to current |
2012-09-30 | Daniel Karbach | moved grid logic to world update routine | blob | commitdiff | raw | diff to current |
2012-09-30 | Daniel Karbach | check blocking flags of tiles in map state | blob | commitdiff | raw | diff to current |
2012-09-30 | Daniel Karbach | added entity orientation awareness | blob | commitdiff | raw | diff to current |
2012-09-30 | Daniel Karbach | check tile lock in Entity | blob | commitdiff | raw | diff to current |
2012-09-30 | Daniel Karbach | plugged entities into map state | blob | commitdiff | raw | diff to current |
2012-09-29 | Daniel Karbach | added application state for map | blob | commitdiff | raw | diff to current |