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added Spell and TargetingMode interpretation
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2012-08-31 Daniel Karbachadded Spell and TargetingMode interpretation
2012-08-31 Daniel Karbachmoved more configuration to test.l2s
2012-08-31 Daniel Karbachadded interpretation of Font and Frame objects
2012-08-31 Daniel Karbachmoved some sprites to test.l2s
2012-08-31 Daniel Karbachadded interpretation of PartyLayout
2012-08-30 Daniel Karbachmoved Guy's and Dekar's configuration to test.l2s
2012-08-29 Daniel Karbachmoved Selan to test.l2s
2012-08-29 Daniel Karbachinterpret Monster's meleeAnimation property
2012-08-29 Daniel Karbachuse definition of Maxim and Lizard from source
2012-08-28 Daniel Karbachinterpretation of Heros and Monsters
2012-08-26 Daniel Karbachadded test data
2012-08-19 Daniel Karbachadded melee animation of monsters
2012-08-19 Daniel Karbachadded monster's attack animation
2012-08-15 Daniel Karbachadded sword attack animation
2012-08-15 Daniel Karbachadded Guy's and Dekar's melee animations
2012-08-15 Daniel Karbachadded Selan's melee animation
2012-08-14 Daniel Karbachadded Maxim's melee animation
2012-08-12 Daniel Karbachadded big numbers + animation
2012-08-12 Daniel Karbachadded complex attack and spell animations
2012-08-12 Daniel Karbachfixed disabled font
2012-08-11 Daniel Karbachhandle dead hero in BattleState
2012-08-11 Daniel Karbachforced fonts to use the data's charset
2012-08-11 Daniel Karbachadded small hero tags (used in battle animation and...
2012-08-11 Daniel Karbachfound another letter of the large font
2012-08-10 Daniel Karbachadded dummy state that echoes all selected attacks
2012-08-10 Daniel Karbachadded escape title frame, text, and font
2012-08-10 Daniel Karbachfixed hero positions
2012-08-10 Daniel Karbachadded and implemented swap heroes state
2012-08-10 Daniel Karbachoffset target selection cursor from indicator
2012-08-10 Daniel Karbachadded item target selection
2012-08-10 Daniel Karbachadded attack targets selection state
2012-08-09 Daniel Karbachadded attack choice icons
2012-08-09 Daniel Karbachadded icons for item select
2012-08-08 Daniel Karbachadded cursor sprite for menu
2012-08-08 Daniel Karbachadded a "disabled" font
2012-08-08 Daniel Karbachadded rough implementation of a Menu
2012-08-08 Daniel Karbachwrite hero's name on tag
2012-08-08 Daniel Karbachadded spell selection battle state
2012-08-08 Daniel Karbachadded realistic test data
2012-08-08 Daniel Karbachadded simple font implementation
2012-08-08 Daniel Karbachadded hero tag labels
2012-08-08 Daniel Karbachchanged gauge level interpretation
2012-08-08 Daniel Karbachadded gauges for health, mana, and ikari displays
2012-08-07 Daniel Karbachbetter positioning of hero tags
2012-08-07 Daniel Karbachadjusted position calculation of battle ui
2012-08-07 Daniel Karbachadded Frame class for drawing bordered windows
2012-08-07 Daniel Karbachadded original battle icons to test data (double sized)
2012-08-07 Daniel Karbachadded some test sprites
2012-08-07 Daniel Karbachadded battle move menu
2012-08-06 Daniel Karbachadded attack type selection menu in battle state