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1 #ifndef BLANK_WORLD_ENTITYDERIVATIVE_HPP_
2 #define BLANK_WORLD_ENTITYDERIVATIVE_HPP_
3
4 #include "../graphics/glm.hpp"
5
6
7 namespace blank {
8
9 struct EntityDerivative {
10
11         glm::vec3 position;
12         glm::vec3 velocity;
13
14 };
15
16 }
17
18 #endif