]> git.localhorst.tv Git - blobs.git/blob - src/blobs.cpp
remove surface tilt
[blobs.git] / src / blobs.cpp
1 #include "app/Application.hpp"
2 #include "app/Assets.hpp"
3 #include "app/init.hpp"
4 #include "app/MasterState.hpp"
5 #include "creature/Creature.hpp"
6 #include "math/const.hpp"
7 #include "world/Planet.hpp"
8 #include "world/Set.hpp"
9 #include "world/Simulation.hpp"
10 #include "world/Sun.hpp"
11 #include "world/TileType.hpp"
12
13 #include <cstdint>
14 #include <iostream>
15
16 using namespace blobs;
17
18 int main(int argc, char *argv[]) {
19         app::Init init(true, 8);
20         app::Assets assets;
21
22         world::Sun sun;
23         sun.Name("Sun");
24         sun.Mass(1.0e17);
25         sun.Radius(200.0);
26         sun.Color(glm::dvec3(1.0));
27         sun.Luminosity(1.0e8);
28         sun.AxialTilt(glm::dvec2(PI * 0.25, PI * 0.25));
29         sun.AngularMomentum(1.0e18);
30
31         world::Planet planet(25);
32         planet.Name("Planet");
33         planet.SetParent(sun);
34         planet.Mass(1.0e13);
35         planet.GetOrbit().SemiMajorAxis(8184.0);
36         planet.AxialTilt(glm::dvec2(PI * 0.127, 0.0));
37         planet.AngularMomentum(6.5e13);
38
39         world::Planet moon(5);
40         moon.Name("Moon");
41         moon.SetParent(planet);
42         moon.Mass(1.0e7);
43         moon.GetOrbit().SemiMajorAxis(72.5);
44         moon.Rotation(PI * 0.25);
45         moon.AngularMomentum(5.22e5);
46
47         world::Planet second_planet(14);
48         second_planet.Name("Second planet");
49         second_planet.SetParent(sun);
50         second_planet.Mass(1.0e12);
51         second_planet.GetOrbit().SemiMajorAxis(4350.0);
52         second_planet.AxialTilt(glm::dvec2(PI * 0.95, 0.0));
53         second_planet.AngularMomentum(1.0e12);
54
55         world::Simulation sim(sun, assets);
56         sim.AddSun(sun);
57         sim.AddPlanet(planet);
58         sim.AddPlanet(second_planet);
59         sim.AddPlanet(moon);
60
61         world::GenerateEarthlike(assets.data.tile_types, planet);
62         planet.Atmosphere(assets.data.resources["air"].id);
63         world::GenerateTest(assets.data.tile_types, moon);
64         world::GenerateTest(assets.data.tile_types, second_planet);
65
66         auto blob = new creature::Creature(sim);
67         blob->Name(assets.name.Sequential());
68         Spawn(*blob, planet);
69         // decrease chances of ur-blob dying without splitting
70         blob->GetProperties().Fertility() = 1.0;
71         blob->BuildVAO();
72
73         app::MasterState state(assets, sim);
74         state.Show(*blob);
75
76         app::Application app(init.window, init.viewport);
77         app.PushState(&state);
78         app.Run();
79
80         return 0;
81 }