1 #ifndef BLOBS_CREATURE_CREATURE_HPP_
2 #define BLOBS_CREATURE_CREATURE_HPP_
8 #include "Situation.hpp"
9 #include "Steering.hpp"
10 #include "../graphics/SimpleVAO.hpp"
11 #include "../math/glm.hpp"
35 using Callback = std::function<void(Creature &)>;
38 explicit Creature(world::Simulation &);
41 Creature(const Creature &) = delete;
42 Creature &operator =(const Creature &) = delete;
44 Creature(Creature &&) = delete;
45 Creature &operator =(Creature &&) = delete;
48 world::Simulation &GetSimulation() noexcept { return sim; }
49 const world::Simulation &GetSimulation() const noexcept { return sim; }
51 void Name(const std::string &n) noexcept { name = n; }
52 const std::string &Name() const noexcept { return name; }
54 Genome &GetGenome() noexcept { return genome; }
55 const Genome &GetGenome() const noexcept { return genome; }
57 Genome::Properties<double> &GetProperties() noexcept { return properties; }
58 const Genome::Properties<double> &GetProperties() const noexcept { return properties; }
60 void Mass(double m) noexcept { mass = m; size = std::cbrt(mass / density); }
61 double Mass() const noexcept { return mass; }
62 void Grow(double amount) noexcept;
64 void Density(double d) noexcept { density = d; size = std::cbrt(mass / density); }
65 double Density() const noexcept { return density; }
67 double Size() const noexcept;
68 double Age() const noexcept;
69 // change of giving birth per tick
70 double Fertility() const noexcept;
72 void Health(double h) noexcept { health = h; }
73 double Health() const noexcept { return health; }
74 void Hurt(double d) noexcept;
76 void OnDeath(Callback cb) noexcept { on_death = cb; }
77 void Remove() noexcept { removable = true; }
78 bool Removable() const noexcept { return removable; }
80 Memory &GetMemory() noexcept { return memory; }
81 const Memory &GetMemory() const noexcept { return memory; }
83 void AddNeed(std::unique_ptr<Need> &&n) { needs.emplace_back(std::move(n)); }
84 const std::vector<std::unique_ptr<Need>> &Needs() const noexcept { return needs; }
86 void AddGoal(std::unique_ptr<Goal> &&);
87 const std::vector<std::unique_ptr<Goal>> &Goals() const noexcept { return goals; }
91 Situation &GetSituation() noexcept { return situation; }
92 const Situation &GetSituation() const noexcept { return situation; }
94 Steering &GetSteering() noexcept { return steering; }
95 const Steering &GetSteering() const noexcept { return steering; }
97 void Velocity(const glm::dvec3 &v) noexcept { vel = v; }
98 const glm::dvec3 &Velocity() const noexcept { return vel; }
99 bool Moving() const noexcept { return glm::length2(vel) < 0.00000001; }
101 glm::dmat4 LocalTransform() noexcept;
104 void Draw(graphics::Viewport &);
107 world::Simulation ∼
111 Genome::Properties<double> properties;
124 std::vector<std::unique_ptr<Need>> needs;
125 std::vector<std::unique_ptr<Goal>> goals;
137 graphics::SimpleVAO<Attributes, unsigned short> vao;
141 /// put creature on planet and configure it to (hopefully) survive
142 void Spawn(Creature &, world::Planet &);
144 /// split the creature into two
145 void Split(Creature &);