1 #ifndef BLOBS_CREATURE_SITUATION_HPP_
2 #define BLOBS_CREATURE_SITUATION_HPP_
4 #include "../graphics/glm.hpp"
20 bool OnPlanet() const noexcept;
21 world::Planet &GetPlanet() const noexcept { return *planet; }
22 int Surface() const noexcept { return surface; }
23 const glm::dvec3 &Position() const noexcept { return position; }
25 void SetPlanetSurface(world::Planet &, int srf, const glm::dvec3 &pos) noexcept;
28 world::Planet *planet;